Tales of the Rampant Coyote

Adventures in Indie Gaming!

Magical Diary: Wolf Hall Crowdfunding Campaign

Posted by Rampant Coyote on January 28, 2019

Man, I kinda miss the days when game devs would make a game, and THEN people would buy it. Of course, that requires people, you know, BUYING games. We’re getting to the point where crowdfunding is often as much of a marketing and sales tool as a funding tool. But hey, that’s indie… you gotta […]


Filed Under: Computer RPGs, Crowdfunding, Game Announcements - Comments: 2 Comments to Read



Mechwarrior 5: Mercenaries Releases September 10

Posted by Rampant Coyote on January 9, 2019

Yeah, I know what I’ll be doing… Pre-orders are up with lots of bonuses to existing players of Mechwarrior Online here. It also includes access to the closed beta, which is nice if you really like your big fighting robots. That’s definitely me. I was a fan since the EGA Mechwarrior I days (and Crescent […]


Filed Under: Game Announcements - Comments: 5 Comments to Read



Cyberpunk 2077 Lives!

Posted by Rampant Coyote on June 12, 2018

Okay, I gushed over the original teaser like… five years ago? CD Projekt Red *NAILED* the feel of the Cyberpunk / Cyberpunk 2020 RPG in that two-minute and twenty-second video. At the time, I feared that the game probably wouldn’t make it out until 2017 or so. We’re deep in “or so” territory by now. […]


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BattleTech Arrives for PCs

Posted by Rampant Coyote on April 24, 2018

When I was a kid back in the 1980s, on any given Saturday I could hit my friendly local gaming store — the kind with an area where players could run miniatures battles or run D&D games — and I would inevitably see half the tables dominated by BattleTech games. I was fascinated, but I […]


Filed Under: Game Announcements, Geek Life - Comments: 3 Comments to Read



Zombasite: Orc Schism Released (and Zombasite Quick Take)

Posted by Rampant Coyote on December 19, 2017

I’m a fan of Soldak Entertainment’s RPGs. I’ve been a fan since Depths of Peril. They drive me nuts with task-overload, yet somehow I keep coming back for more. These are dynamic RPGs with tons of procedural content, but the real key is that the worlds are not static. They don’t wait until you are […]


Filed Under: Game Announcements, Impressions - Comments: Comments are off for this article



Daggerfall Ported to Unity, Playable from Start to Finish

Posted by Rampant Coyote on October 19, 2017

I didn’t think I’d see this one finished (or get this close to finished) when I heard about it YEARS ago. But… it’s happening. Slowly but surely. Some fools have ported Daggerfall into Unity.  I love that we have fools of this caliber in our world. It’s not completely done yet-most notably the magic system […]


Filed Under: Game Announcements, Retro - Comments: 4 Comments to Read



Divinity: Original Sin 2 Releases!

Posted by Rampant Coyote on September 14, 2017

The thing I discovered as an indie game developer is that Murphy’s Law adores release days. Today is the release day for Divinity: Original Sin 2, the next crowdfunded game where Larian shows us just what kind of games they will make without compromises made to publishers. Their campaign earned them a couple million, although […]


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Grimoire: No joke this time, it’s finally launched. For realsies.

Posted by Rampant Coyote on August 4, 2017

I can’t make fun of the eternal vaporware that was Grimoire: Heralds of the Winged Exemplar anymore. It’s out. See for yourself. I only played it for about fifteen minutes before work, so I can’t really comment much on it. Hopefully there’s a big ol’ manual to go with it, because just from the get-go […]


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Amazingly, Grimoire FINALLY… Oh, wait, no, no it doesn’t. Nevermind. Nothing to see here.

Posted by Rampant Coyote on August 2, 2017

Back in the 1980s, in the pages of Dragon Magazine, there was a great comic strip by Phil Foglio called “What’s New with Phil and Dixie.” The running gag was that they were FINALLY do their long-awaited strip on “Sex and D&D”, but it would be NEXT month. Every month. The old-school, super-hardcore RPG “Grimoire: […]


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Grimoire: Now releasing on August 1st. He really, really means it this time.

Posted by Rampant Coyote on July 24, 2017

Grimoire: Heralds of the Winged Exemplar will be available at a 10% discount the first week, and Cleve promises it will never, ever, ever be available for sale at a discount ever again on Steam. Yes, I know. I’m contributing to his mad market gamble here, adding to his signal. I really do hope that […]


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Hell stays hot. Lions not lying down with lambs. Grimoire fails to launch again.

Posted by Rampant Coyote on July 11, 2017

Somehow I believed that with the countdown and the big announcement “7-7-2017” visual in the game description and everything, maybe Grimoire: Heralds of the Winged Exemplar would actually launch this time. For reals. After 23 years. I have friends who have played the “superdemo,” so I know something exists. But seriously, release has been imminent […]


Filed Under: Game Announcements - Comments: 4 Comments to Read



Hell Hath Frozen Over… Grimoire: Heralds of the Winged Exemplar Launches

Posted by Rampant Coyote on July 7, 2017

If you are an old-school computer RPG fan… you already know about this. You’ve known about it for years. Maybe decades. Grimoire: Heralds of the Winged Exemplar is finally launching.  This is a Wizardry 7-like title that probably holds the vaporware championship title. Duke Nukem Forever was its closest competition. Hopefully it will prove a […]


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Thimbleweed Park and Planescape: Torment Enhanced Edition

Posted by Rampant Coyote on March 31, 2017

Ron Gilbert’s early-90’s-esque point & click adventure game Thimbleweed Park has been released, and is now for sale at the expected haunts. Ron Gilbert is the mastermind behind the SCUMM engine and many of the classic Lucasfilm Games / LucasArts adventure games, including the legendary Monkey Island games. He was also the founder of Humongous Games, […]


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Starfighter Inc – “Hard SF” Space Combat?

Posted by Rampant Coyote on March 17, 2017

Starfighter Inc is supposed to be a “Hard Science Fiction” space combat game. I’m intrigued, but for me, they will definitely going to have to jump through some hoops to rationalize it and make it fun. Hard science fiction can be extremely dramatic and interesting. But as a space-fighter combat setting, I see it being as […]


Filed Under: Game Announcements, Space Sims - Comments: 3 Comments to Read



Final Hours for Cirsova Pre-Orders, Pillars of Eternity II: Deadfire Campaign

Posted by Rampant Coyote on February 22, 2017

Now’s your chance. Two volumes of pulp-style heroic fantasy, available cheap. Ridiculously cheap if you are going for the purely digital versions. And yeah, the editor has said that with the goal passed, he’s really interested more in expanding readership. So… while I’m going for paper copies myself, enjoy the digital! Many of the stories in […]


Filed Under: Books, Crowdfunding, Game Announcements - Comments: Comments are off for this article



We Need To Go Deeper now on Early Access

Posted by Rampant Coyote on February 9, 2017

I don’t normally promote Early Access games, but in this case it’s a game by a personal friend and a significant contributor to Frayed Knights 2. We Need To Go Deeper is a wild steampunk cooperative roguelike-esque game for 2-4 players. You and your friends explore the depths of a mysterious and dangerous undersea trench, and […]


Filed Under: Game Announcements - Comments: 2 Comments to Read



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