Posted by Rampant Coyote on March 31, 2017
Ron Gilbert’s early-90’s-esque point & click adventure game Thimbleweed Park has been released, and is now for sale at the expected haunts. Ron Gilbert is the mastermind behind the SCUMM engine and many of the classic Lucasfilm Games / LucasArts adventure games, including the legendary Monkey Island games. He was also the founder of Humongous Games, where he oversaw the development of lots of popular educational point-and-click games for younger audiences. I was a backer on this one, and I’m excited to be able to see how it turned out.
You can find more details here:
And… to make things more exciting… the remastered version of critically acclaimed classic RPG Planescape: Torment is coming out in a couple of weeks, and available for pre-order right now on several sites. The “spiritual sequel” Planescape: Tides of Numenera just came out a few days ago, so if you haven’t played the original (or even if you have), the new one works on tablets, and has been remastered for modern operating systems, higher resolution screens, remastered music, and some gameplay enhancements and bug-squashing. This is kind of my go-to example when people complain about how the D&D rules lead to a same-ol’, same-ol’ kind of adventures and stories. Granted, they’ve made some changes to the rules, and the combat isn’t too far removed from other D&D games made with Bioware’s Infinity Engine. But there’s no question that it has one of the most unique and dramatic stories to be found in CRPGs, let alone D&D-based CRPGs.
Planescape: Torment Enhanced Edition is also available for pre-order from the usual suspects on Windows, Mac, and Linux. It will be released on April 11th. It is also coming soon for tablets.
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