Tales of the Rampant Coyote

Adventures in Indie Gaming!

How to Write Pulp Fiction for Fun and Profit – Part 4

Posted by Rampant Coyote on June 23, 2017

Hopefully you’ve brainstormed some cool ideas for your pulp adventure, and you are ready to commit it to paper! Now, whether you are a heavy plotter / planner, or write by the seat of your pants, you’ll need a good jumping-off point and you’ll probably want some kind of idea of where you are going. […]


Filed Under: Books, Pulp, Short Fiction, Writing - Comments: Be the First to Comment



How to Write Pulp Fiction for Fun and Profit – Part 3

Posted by Rampant Coyote on June 22, 2017

We’ve now talked about the real history of the pulps, and what “contemporary pulp” means. I’ll assume here that this sounds awesome to you, and you want to write stories like this. At this point, if you are a veteran storyteller, you’ve got all you really need. But if you want some additional nuts-and-bolts tips from […]


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How to Write Pulp Fiction for Fun and Profit – Part 2

Posted by Rampant Coyote on June 21, 2017

Last time, we discussed what pulp fiction really was. It’s not what many people assume it is. The very breadth of what came out during the pulp era could make it easy at this point to simply throw one’s hands in the air and say, “So pulp fiction is just genre fiction!” and be done […]


Filed Under: Books, Pulp, Short Fiction, Writing - Comments: 3 Comments to Read



How to Write Pulp Fiction for Fun and Profit – Part 1

Posted by Rampant Coyote on June 20, 2017

Some folks have asked that I post my notes from the presentations I’ve done on writing pulp fiction. Now, I don’t pretend to be the expert on the subject. That’s why I grab a veteran modern-pulpist partner on these things… I figure between the two of us we might be able answer most questions. My […]


Filed Under: Books, Pulp, Short Fiction, Writing - Comments: 2 Comments to Read



Finally Played Multiplayer Star Trek: Bridge Crew

Posted by Rampant Coyote on June 15, 2017

I haven’t played Star Trek: Bridge Crew in over a week. With all the Fyrecon stuff and the late work nights, I just didn’t have time to devote to flying a mission. My minimal skills degraded, and I forgot a few things. So naturally, I wanted to dive into the deep end and play multiplayer. […]


Filed Under: Impressions - Comments: Be the First to Comment



Fyrecon After-Action Report

Posted by Rampant Coyote on June 12, 2017

The first-ever Fyrecon took place this weekend, in Layton UT. As usual, I didn’t take pictures … partly because I forgot, and partly because my phone is literally out of space, even after I’ve removed every app except two tiny critical ones, after the last few Android updates). Technically I have room for about six […]


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Virtual Reality: Nope, I’m Still Not Jaded

Posted by Rampant Coyote on June 9, 2017

I’ve picked up a few VR games via bundles lately, which means that now half the games in my VR library I haven’t played yet.  If it’s anything like the rest of my Steam library, I expect that trend to continue. That means there’s always something new for me to play. It might not be […]


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Crafting VR Multiplayer in Star Trek: Bridge Crew

Posted by Rampant Coyote on June 6, 2017

I love cooperative multiplayer games. That said, I often avoid them, simply because I have such a weird schedule and got burned out trying to coordinate times with friends back when I was doing the MMO thing, and had too many bad experiences with pick-up groups. However, it still fascinates me. Especially as a game developer […]


Filed Under: Design - Comments: Read the First Comment



Fyrecon Workshop: Write Pulp Fiction for Fun and Profit

Posted by Rampant Coyote on June 5, 2017

David J. West and I are at it again–sharing how to write modern pulp-style stories! The workshop is part of Fyrecon, and is for beginning and intermediate writers. We’ll cover: What was pulp fiction? What is modern “pulp-style” fiction? Why write it? How do you write it? (We’ll spend most of our time on this […]


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StoryHack Meets Funding Goal, and Cirsova #7 Open for Submissions

Posted by Rampant Coyote on June 1, 2017

Great stuff for modern pulp writers and pulp readers… First of all, StoryHack has met its funding goal for issue #1. The story doesn’t end there, but if nothing else… it means the magazine is happening. At least one more issue. 😀  There are five days left to sign up as an early backer / preorder […]


Filed Under: Short Fiction, Writing - Comments: Be the First to Comment



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