Tales of the Rampant Coyote

Adventures in Indie Gaming!

Bundle-In-A-Box RPGs – Last Chance

Posted by Rampant Coyote on September 30, 2013

If you’ve waited, this is your last chance to grab the big indie RPG Bundle-In-A-Box. It’s over tomorrow. Seriously. 13 Indie RPGs if you exceed the average price. Plus bonus content. And you help charity. And you help a bunch of struggling indies. It’s got win-win written all over it. As I’ve seen people talk […]


Filed Under: Deals, Frayed Knights - Comments: 6 Comments to Read



Dreams Surpassed

Posted by Rampant Coyote on September 26, 2013

When I was a kid, I used to dream about video games. I guess I still sometimes do, but not as often or as vividly. But back when I was a kid, and arcades were king, and Ultima III was in the process of blowing my mind… yeah. I’d play games in my sleep. There […]


Filed Under: Geek Life - Comments: Read the First Comment



Guest Post: Things I’m Pretty Sure I Learned Making Games

Posted by Rampant Coyote on September 25, 2013

Today’s guest post is by Cuthalion (Why do I do I keep wanting to pronounce it Cthulian?), AKA Yo’el, AKA Joel Moore. Joel offers some insight into the twisty little world of game development, some lessons learned – as most are – the hard way, by actually making games and making mistakes. I hope you […]


Filed Under: Game Development - Comments: Read the First Comment



SteamOS?

Posted by Rampant Coyote on September 24, 2013

Just after me worrying about the juggernaut of Valve becoming too dominant, here comes this… 🙂 Linux-Based SteamOS is Valve’s big play for the living room IMO, anybody who didn’t see this coming wasn’t paying attention (and if you aren’t in the industry, you are forgiven for not needing to pay attention…). Given Newell’s sudden […]


Filed Under: Biz, News - Comments: 4 Comments to Read



Guest post: Tides and Trends in Video Game Crowd-Funding

Posted by Rampant Coyote on September 23, 2013

And now, the moment you’ve all been waiting for – someone other than ME! While I’m off on business in Asia, some brave folks have offered a few thoughts to share here on Tales of the Rampant Coyote. Today, it’s an offering by Lee, aka Leewelo. This is more of a list of several observations […]


Filed Under: General - Comments: 2 Comments to Read



Fighting the Good Fight Without the Juggernaut

Posted by Rampant Coyote on September 20, 2013

Is releasing a game on PC without being guaranteed on Steam a losing proposition? Maybe. The Racing the Sun team probably thinks so. Seriously, this scares me. There’s a whole lot about this that scares me. I don’t want to have an entire industry completely beholden to a single company (oh, wait, there’s Microsoft… we’re […]


Filed Under: Biz - Comments: 10 Comments to Read



Ouya Implements the Wil Wheaton Rule

Posted by Rampant Coyote on September 19, 2013

Ouya’s “Free the Games” fund was pretty much waiting to get abused. Sure enough, that’s exactly what happened. After lots of complaining, some very public displays of frustration, and a few (very few) defenders, Ouya has changed its policy. Effectively, they’ve invoked with Wil Wheaton “Don’t be a d**k” rule, stating that if they or […]


Filed Under: Biz, News - Comments: 2 Comments to Read



Game Biz: Serving Two (Or More) Masters

Posted by Rampant Coyote on September 18, 2013

Blizzard officially announced the shut-down of their auction house for Diablo III. There are several more months of operation before it gets phased out, but Blizzard has thrown in the towel on this controversial in-game feature. I don’t play Diablo III, myself. Oh, I was going to. I very nearly pre-ordered it. But then I […]


Filed Under: Biz, Design, Production - Comments: 5 Comments to Read



Massive Indie RPG Pay-What-You-Want Bundle Available Now!

Posted by Rampant Coyote on September 17, 2013

Since before computer games even existed as an industry, the computer role-playing game genre has been heavily influenced by the “indies.” We didn’t know them as indies back then – we didn’t even refer to the games as “role-playing games” at that point – but there were individuals and small teams working on their own […]


Filed Under: Deals, Frayed Knights, Indie Evangelism - Comments: 9 Comments to Read



Reminder: Guest Posts Wanted

Posted by Rampant Coyote on September 16, 2013

Hey folks – I’m heading out of the country this weekend (Friday), and can probably use all the help I can get as far as blog posts are concerned. I’m queuing up what I can, but as my community often seems more knowledgeable and skilled as I am anyway, I will appreciate any further submissions […]


Filed Under: Rampant Games - Comments: Comments are off for this article



Frayed Knights: Dungeon Design Principles , Part 5

Posted by Rampant Coyote on September 13, 2013

Did I mention that my design document for Frayed Knights outlining guidelines and principles for designing adventures got kinda big? No? Well, it did. . This is a multi-part series describing my level-design guidelines, taken from the design document for Frayed Knights 2: The Khan of Wrath. I drew upon my experience as a gamer, a […]


Filed Under: Frayed Knights - Comments: Comments are off for this article



Frayed Knights: The Skull of S’makh-Daon Gets a Licensekeyectomy

Posted by Rampant Coyote on September 12, 2013

Just when you thought it was safe to go into the dungeon again… Frayed Knights: The Skull of S’makh-Daon has been updated to version 1.06. Incidentally, there was never a version 1.05.  If you have something labeled 1.05, it didn’t come from Rampant Games. I just completely skipped that version to avoid confusion. So what […]


Filed Under: Frayed Knights - Comments: 8 Comments to Read



Sturgeon’s Law and Curation

Posted by Rampant Coyote on September 11, 2013

“Ninety percent of everything is crap.” – Sturgeon’s Law. This is the commonly rephrased version of an adage by Science Fiction author Theodore Sturgeon, when he was defending science fiction – explaining that it was hardly unique in having lots and lots of bad examples out there. The thing is, Sturgeon’s Law was coined in […]


Filed Under: Biz - Comments: 8 Comments to Read



Sony Enters Microconsole Market; Nintendo Extends Indie Outreach

Posted by Rampant Coyote on September 10, 2013

Wait, whut? It’s a little pricier than the Ouya, at $100 without a controller, or $150 with a controller and an 8 GB card (it has only 1 GB RAM on-board).  Mysteriously, it’s entering the market at about the same time as the PS4. While on the surface it’s not a great deal compared to the […]


Filed Under: Indie Evangelism, Mainstream Games - Comments: 4 Comments to Read



Salt Lake Comic Con Post-Battle Report

Posted by Rampant Coyote on September 9, 2013

As I mentioned last week, I went to my first Comic Con this weekend – the very first Salt Lake Comic Con. It ended up breaking a few records. It managed to be the most heavily-attended first-year Comic Con in history (by almost 2x). It also turned into the single largest convention ever held in […]


Filed Under: Geek Life - Comments: 2 Comments to Read



Comic Con!

Posted by Rampant Coyote on September 6, 2013

Salt Lake City’s inaugural Comic Con is this weekend, and I’m joining the 40,000 other people who are descending upon the Salt Palace to get their geek on. I’ve never been much of a con-goer, to be honest. Visiting the Game Developer’s Conference back in the day, and my attendance at Brigham Young University’s Fantasy […]


Filed Under: Geek Life - Comments: 3 Comments to Read



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