Tales of the Rampant Coyote

Adventures in Indie Gaming!

Virtual Reality + IL-2 = Bliss. May be nausea-inducing.

Posted by Rampant Coyote on April 13, 2017

Two days ago, the newest games in the IL-2 Sturmovik series received a major update to include Virtual Reality support.  On top of that, they went on sale. I’ll just post a link now and get that out of the way. Because the sale is almost over: IL-2 Sturmovik Series (New) Adding VR to an […]


Filed Under: Flight Sims, Virtual Reality - Comments: 2 Comments to Read



Returning From Utah Winter Faire

Posted by Rampant Coyote on December 5, 2016

I arrived back in town on Thursday night, just in time to run off to Utah Winter Faire the next day. No break for me. *Sigh*. At least it was totally worth it. Utah Winter Faire is kind of like a Christmas-themed Renaissance / Fantasy / Steampunk Fair. It’s (almost) all indoor events, so no jousting. […]


Filed Under: Flight Sims - Comments: Comments are off for this article



Learning to Fly… Among Other Things

Posted by Rampant Coyote on June 9, 2015

Today, I want to talk about hardcore flight simulators. And Rocksmith 2014. Very different games, but I think the former could learn a little from the latter. And for today’s song, Rocksmith 2014‘s entry for Tom Petty’s “Learning to Fly” I love how Ellison pulls out the slide during that solo. That’s definitely not required […]


Filed Under: Design, Flight Sims - Comments: 2 Comments to Read



Sharing Simulated Skies

Posted by Rampant Coyote on June 1, 2015

It’s been a while, but lately I’ve been feeling the itch to fly the virtual skies again. In part, I think it was because I’ve picked up some simulators during various sales that I hadn’t played enough to really get my money’s worth out of ’em. But mainly, I miss playing them. The problem is […]


Filed Under: Flight Sims - Comments: 6 Comments to Read



How Long Until a Clone Becomes a “Spiritual Descendant?”

Posted by Rampant Coyote on June 4, 2014

Long-time readers will know I’ve got a soft spot for space-combat games. I was kind of a Wing Commander junkie in my much younger years. But hey, I was working for the summer in a strange town, no friends around, my fiance was back at school for the summer, and I had very little entertainment […]


Filed Under: Flight Sims - Comments: 8 Comments to Read



How to Bring Back the Thrill of Air Combat Simulation

Posted by Rampant Coyote on October 28, 2013

I was excited to hear that Damon Slye was back into videogame development, and I even played a little bit of Ace of Aces, a game that he and his company released through the now-defunct InstantAction.com. His newest project has me even more excited, though. Once again, it is a flight sim –  Red Baron, […]


Filed Under: Flight Sims - Comments: 4 Comments to Read



A New Entry in the “Elite” Genre: Elite?

Posted by Rampant Coyote on November 6, 2012

Dave Braben is kickstarting a new Elite game, entitled Elite: Dangerous. The original Elite was not available on my Commodore 64 for a long time, so I never ended up playing it until it was old, old news. However, when Frontier: Elite II came out, I was a hardcore addict.  For two or three months, […]


Filed Under: Flight Sims - Comments: 7 Comments to Read



Hardcore Combat Flight Sims Ho!

Posted by Rampant Coyote on April 4, 2011

I’m a fan of many game genres, including combat flight sims – another genre which was once prosperous but is now an endangered species.Yes, I love delving deep underground dungeons and soaring through virtual unfriendly skies. Now, I’ve always consider myself a hardcore flight sim fan. But while Falcon 4.0 felt like a flawed Holy […]


Filed Under: Flight Sims - Comments: 5 Comments to Read



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