Tales of the Rampant Coyote

Adventures in Indie Gaming!

Utah Indie Night – September 2011

Posted by Rampant Coyote on September 30, 2011

Starting this month, Utah Indie Night went bi-monthly instead of quarterly, so we’ll now be meeting six times a year instead of four. The original plan to meet quarterly was sort of quick, casual decision on the part of the eleven or so of us who met for the first one, so there wasn’t exactly […]


Filed Under: Utah Indie Game Night - Comments: 4 Comments to Read



Indie Test Drive of Frayed Knights: The Skull of S’makh-Daon

Posted by Rampant Coyote on September 29, 2011

I may have to hire this guy to do voice-overs for the next game… And part 2: Not too much new for people who have played the demo. I keep thinking, “Gah! Have Dirk use Fade! Have Dirk use Fade!” and a few other things when watching him play. It’s quite instructive watching other people […]


Filed Under: Frayed Knights - Comments: 10 Comments to Read



Frayed Knights: More Previews, Reviews, and First Impressions

Posted by Rampant Coyote on September 28, 2011

It’s been a pretty surreal 24 hours for me, as you can probably imagine.  While I’ve been dealing with the various release-based issues, there have been some more great articles about Frayed Knights: The Skull of S’makh-Daon I wanted to share. First off, there’s GameBanshee’s Frayed Knights: The Skull of S’makh-Daon Preview, by Brother None. […]


Filed Under: Frayed Knights - Comments: 2 Comments to Read



Frayed Knights: The Skull of S’makh-Daon – Now Available!

Posted by Rampant Coyote on September 27, 2011

I’m feeling lazy, so I’ll just post this li’l press release… Salt Lake City, UT – Indie computer game developer Rampant Games has announced the release of its long-anticipated role-playing game, Frayed Knights: The Skull of S’makh-Daon, an indie role-playing game drawing inspiration from the classics, with a humorous twist. Embracing the style and mechanics […]


Filed Under: Frayed Knights, Game Announcements - Comments: 39 Comments to Read



Be ‘Frayed

Posted by Rampant Coyote on

Be ‘Frayed. Be very, very ‘Frayed…


Filed Under: General - Comments: 19 Comments to Read



Extravagant Frayed Knights Codex Preview Feature

Posted by Rampant Coyote on September 26, 2011

RPG Codex did a huge combo of a quick preview (only 3 hours of play), a “Let’s Play” blow-by-blow account of combat, and a short “hostile” interview with me. Extravagant Frayed Knights Codex Preview Feature This may be something of an information overload. I do want to suggest that while the combat section is extremely […]


Filed Under: Frayed Knights - Comments: 10 Comments to Read



Mistakes, Process, Simplicity, and Communication… A Game Development Chat with Corvus Elrod

Posted by Rampant Coyote on September 23, 2011

I had a conversation with indie game-maker Corvus Elrod this last week, which can be read over at his website. This one is mainly about design and development thoughts in general (though we do talk about Frayed Knights a little): A Chat with the Rampant Coyote The focus (in my mind) is a lot about […]


Filed Under: Game Development - Comments: 4 Comments to Read



Frayed Knights – Bug of the Week

Posted by Rampant Coyote on September 22, 2011

Well, my big “release candidate” build has some bugs in it, apparently.  So in addition to finishing the manual, I’m working on a few more bugs than I expected, and we’ve had some amusing ones. The latest one to get fixed is the “nude bug” where characters can’t wear any clothing. Armor is fine, but […]


Filed Under: Frayed Knights - Comments: 4 Comments to Read



FrayedKnights.com – New and Improved!

Posted by Rampant Coyote on September 21, 2011

FrayedKnights.com has had a facelift! And new content! It just redirects to http://rampantgames.com/frayedknights, and you may need to refresh your browser to see the new and improved version if you have been there recently, but there you go! With the trailer and a screenshot page and everything! Okay, no, it’s not going to clean your […]


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Telepath RPG: Servants of God Pre-Order Sale Ends Next Week

Posted by Rampant Coyote on

Here’s your last chance to get in on the pre-order pricing for Telepath RPG: Servants of God. Details here. Bottom line: On Tuesday, September 27, the price goes up from $19.95 to $24.95. And to make things even more tempting, the beta available for all pre-orderers (is that a word?) to play has just been […]


Filed Under: Game Announcements - Comments: 2 Comments to Read



Gamers Solve Virus Protein Problem in Three Weeks that had Eluded Researchers for a Decade

Posted by Rampant Coyote on September 20, 2011

Okay… I understand the headline somewhat overstates the case. But it’s still frickin’ cool. FoldIt Players Outperform Computer Models on Viral Protein Problem I have no clue as to how much of a milestone this is in the hunt for a cure to AIDS. But every baby step counts. And I don’t know if this […]


Filed Under: Geek Life - Comments: 6 Comments to Read



Arrr! More Frayed Knights Morsels for Ye Salty Sea-Dogs!

Posted by Rampant Coyote on September 19, 2011

Ahoy! Splice the mainbrace and enjoy a pair o’ hearty articles about me upcoming indie game, Frayed Knights: The Skull of S’makh-Daon on this 19th day of September… The first volley comes from GamePro – a quick note about the FK:TSoSD trailer and a brief interview: GamePro – Frayed Knights: The Skull of S’makh-Daon Trailer […]


Filed Under: Frayed Knights - Comments: 3 Comments to Read



Single-Player RPGs Do It Better When…

Posted by Rampant Coyote on September 16, 2011

In his excellent book, “Dungeons & Desktops: The History of Computer Role-Playing Games,” Matt Barton makes a comment I somewhat disagreed about considering the future of the genre. In it, he makes a contention echoed by a commenter yesterday that the a lot of the traditional, mechanical combat-oriented gameplay of those old-school RPGs are being […]


Filed Under: Design - Comments: 13 Comments to Read



The Rampant Coyote Wizardry 8 Commentary Archive

Posted by Rampant Coyote on September 15, 2011

A reader – let’s call him “Jeff” (since that’s his name), emailed me asking my opinion on Wizardry 8. He was curious about my thoughts since I called it an “Awesome but flawed game” in my interview at IndieRPGs.com. Poor guy. Little did he know I had a boatload of commentary. It was how I […]


Filed Under: Retro - Comments: 9 Comments to Read



Frayed Knights: The Skull of S’makh-Daon Trailer

Posted by Rampant Coyote on September 14, 2011

And now, the moment you’ve all been waiting for… has a trailer to announce it! Frayed Knights: The Skull of S’makh-Daon Trailer! Those static screenshots were just not cutting it anymore. I recommend setting it to 480p to watch, for readability. Frayed Knights has some occasional text. 🙂 I think the testers will agree that […]


Filed Under: Frayed Knights - Comments: 12 Comments to Read



In the Future, All Games Will Be First-Person Shooters

Posted by Rampant Coyote on September 13, 2011

Matt Barton joins the dogpile onto beloved franchises that are being remade as plain ol’ shooters: Matt Barton Podcast #2 – Absolutely Reticulous! With word that Syndicate is joining X-Com in reincarnation as an FPS, old-school fans are left wondering what’s worse: that classic games that they loved aren’t being made anymore, or that they […]


Filed Under: Biz, Retro - Comments: 17 Comments to Read



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