How to get pirates to complain about piracy…
Posted by Rampant Coyote on April 30, 2013
It seems that this story went viral yesterday – which could only help the game’s sales… Game Dev Tycoon forces those who pirate the game to unwittingly fail from piracy (AKA Best Anti-Piracy Measure Ever!) It’s very clever – a nice “shame on you” against the pirates. Will it have ANY effect on piracy? I […]
Filed Under: Indie Evangelism - Comments: 12 Comments to Read
Love or Money?
Posted by Rampant Coyote on April 29, 2013
I was going to say that indie gaming has changed a lot in the years I’ve been involved. But after I thought about it a while, it really hasn’t. Ratios have changed, many of the players have changed, a few definitions have changed, but fundamentally it’s stayed the same. Here’s my gripe. I don’t really […]
Filed Under: Biz, Indie Evangelism - Comments: 6 Comments to Read
Are You Cooler Than A 20+ Year Old Game?
Posted by Rampant Coyote on April 26, 2013
Long-time readers are probably well aware of my fascination with the Ultima series (and spin-offs) up until the mid-90s. And how Ultima Underworld – along with Ultima VII – hold a special place in my heart. The games are now over twenty years old, which kinda boggles my mind. I haven’t really sat down and […]
Filed Under: Frayed Knights, Retro - Comments: 20 Comments to Read
The Era of Flash Comes to an End?
Posted by Rampant Coyote on April 25, 2013
When things end with a whimper, they aren’t exactly newsworthy. I mean, when there’s an official sunset – some kind of milestone / gravestone where people can officially recognize its passing – by that point it has been practically dead and forgotten and only barely considered news. And bold proclamations of its upcoming demise when […]
Filed Under: Biz, Programming - Comments: 8 Comments to Read
Being Pathetic and Loving It
Posted by Rampant Coyote on April 24, 2013
I recently re-played Baldur’s Gate via Overhaul Games’ updated “Enhanced Edition,” which I personally felt did a pretty decent job of enhancing the game (and fixing some of its flaws, especially on modern machines). After so many years living in more modern systems, it was kinda fun taking the wayback machine to the 2nd edition […]
Filed Under: Design - Comments: 14 Comments to Read
Guest Post: The Grinding Issue
Posted by Rampant Coyote on April 23, 2013
This is a guest post by a friend, fellow indie dev, and a guy I’ve been in the trenches of “mainstream” game development with, Curtis Mirci. He is the creator of the silly, simple fun shooter-with-RPG-elements March to the Moon, an upcoming educational title with RPG elements, and the upcoming game “Siphon Spirit” which is […]
Filed Under: General - Comments: 12 Comments to Read
The Ratings Game of Rating Games
Posted by Rampant Coyote on April 22, 2013
Ye olde day job has me once more on the road, although this time still in the U.S. Hopefully this time my trip to Savannah, Georgia will be a little more relaxed – 16-hour workdays last time got to be a little much, and I wasn’t QUITE as prepared with the blog posts as I […]
Filed Under: General - Comments: 7 Comments to Read
Building On Your Own Rhythm
Posted by Rampant Coyote on April 19, 2013
People function differently. People have different optimum rhythms and patterns. I guess this is something good managers know, but too many managers – and people trying to manage themselves – don’t get. Or forget. One of the tricks I have to keep re-discovering is to find ways of getting stuff done that work for me. […]
Filed Under: Game Development - Comments: 4 Comments to Read
Let’s Not Eliminate the Game Publishers Just Yet…
Posted by Rampant Coyote on April 18, 2013
You’d think, as a guy who has been a self-proclaimed “indie evangelist” for years before indie games were cool (wait, we can’t be cool!), that I’d be an enthusiastic chorus for an article entitled, “Why Publishers Stand Between Us and Better Games.” Maybe a few years ago I would have been. And I generally don’t […]
Filed Under: Biz - Comments: 11 Comments to Read
Adventure Games – What’s To Love?
Posted by Rampant Coyote on April 17, 2013
The trailer for DoubleFine’s adventure game – the one that put Kickstarter on the map for alternative funding for game developers – is out. Here it is, in case you haven’t seen it… I showed it to a friend, mentioning how much I loved Schaffer’s Grim Fandango when it was released (to this day, my […]
Filed Under: Adventure Games - Comments: 7 Comments to Read
Turn Off “Always On” DRM
Posted by Rampant Coyote on April 16, 2013
Last night, I was cleaning up some some things around the office, and I stumbled across my box for City of Heroes. City of Heroes was an awesome MMORPG I played for a couple of years. While I hadn’t played it in a while, I was sad to see the game shut down completely not […]
Filed Under: Biz, Geek Life - Comments: 14 Comments to Read
Frayed Knights 2 – Official Title, Q&A
Posted by Rampant Coyote on April 15, 2013
The last couple of weeks, we’ve had a sale on Frayed Knights: The Skull of S’makh-Daon, here (at that link) and on Desura. And we’ve been giving away games and … some other opportunities. As of right now, the sale is just about done – a few hours left until the end of the day. We’ve […]
Filed Under: Frayed Knights - Comments: 10 Comments to Read
Frayed Knights Sale Almost Over –
Posted by Rampant Coyote on April 14, 2013
I wanted to post one weekend blog post as a reminder. There are just a few more hours left to take advantage of the half-price sale on Frayed Knights: The Skull of S’makh-Daon. Check it out at: http://frayedknights.com and on Desura at: http://www.desura.com/games/frayed-knights-the-skull-of-smakh-daon Also, the drawing for the special give-away for Frayed Knights 2 will […]
Filed Under: Frayed Knights, Rampant Games - Comments: Comments are off for this article
A Very Special Frayed Knights 2 Gift…
Posted by Rampant Coyote on April 12, 2013
Okay, guys, we’re entering into the final stretch on the sale for Frayed Knights: The Skull of S’makh-Daon, here and on Desura. I’m worried not everybody that would be interested in about it have heard about it. Actually, that’s not a worry, that’s an overwhelming element of reality. So for this weekend, I’m gonna make […]
Filed Under: Frayed Knights, Rampant Games - Comments: 15 Comments to Read
From Whom Much Is Given, Much Is Demanded
Posted by Rampant Coyote on April 11, 2013
The ideas people have come up with for completely useless psychic powers yesterday was a source of amusement all day long. Thank you! Three winners have been emailed with instructions for claiming their prizes. Thank you to everybody who has participated so far. And a big thank-you to the game developers who have contributed copies […]
Filed Under: Art, Deals, Rampant Games - Comments: 13 Comments to Read
Tactical Telepathicness … Telepathicity? Telepathitude?
Posted by Rampant Coyote on April 10, 2013
So my birthday was just over a week ago. And I’m still doing stuff about it. Yeah, that’s pretty much how I roll when it comes to schedules and deadlines. The sale continues, and the give-away continues. Yesterday we had three people win copies of the outstanding RPG / TD hybrid, Defender’s Quest. Apparently, the […]
Filed Under: Deals, Frayed Knights, Rampant Games - Comments: 24 Comments to Read