Tales of the Rampant Coyote

Adventures in Indie Gaming!

The Return of Master of Orion

Posted by Rampant Coyote on February 26, 2016

I normally don’t play “Early Access” games, on the justification that I don’t have time to play the completed, released games I already own, so why would I want to play a buggy, incomplete game? But I make exceptions. And for the early access launch of Master of Orion, the rebooting of a franchise I […]


Filed Under: Impressions, Strategy Games - Comments: 2 Comments to Read



“Crap Happens” – Risk Management and Gaming

Posted by Rampant Coyote on December 18, 2014

When you play Chess, you never have to ask yourself, “If my Knight is unsuccessful in taking my opponent’s Bishop, what is my fallback plan?” Sure, you may have to come up with a plan B if your opponent chooses another (viable) move than the one you expect, but the outcome of a single move […]


Filed Under: Strategy Games - Comments: 2 Comments to Read



Gal Civ III!

Posted by Rampant Coyote on October 16, 2013

Oh, crap. I can see a month-long end to any and all productivity on the distant horizon. Galactic Civilizations III has been announced. Yeah. I still have to be very careful about loading up Gal Civ 2. I can say to myself, “Wow, I want to really sink my teeth into a turn-based strategy game […]


Filed Under: Strategy Games - Comments: 3 Comments to Read



What Sets Off Your “Just One More Turn / Level / Match” Reflex?

Posted by Rampant Coyote on July 17, 2013

I’ve decided it’s not the same for everybody. Maybe it doesn’t exist for some people. But for the rest of us (maybe just those of us with low willpower – like the ones who keep buying games from the Steam Sale even though we have more games than we could play in a year of […]


Filed Under: Design, Geek Life, Strategy Games - Comments: 9 Comments to Read



A Real X-Com?

Posted by Rampant Coyote on January 5, 2012

Okay. Here’s what would be incredibly funny (if unlikely). 2K Marin’s first-person shooter X-Com remake tanks, while Firaxis’s newly-announced X-Com: Enemy Unknown – which sounds to be a straight-up strategy game with turn-based tactical combat – sells near-Civilization quantities. Anyway, we old-school fans of the original may have reason to rejoice… Game Informer – X-Com: […]


Filed Under: Mainstream Games, Strategy Games - Comments: 7 Comments to Read



Age of Fear: The Undead King – Now Multiplayer, and On Sale!

Posted by Rampant Coyote on May 29, 2011

For those who crave some good turn-based strategy in a fantasy setting, you may want to check out Age of Fear: The Undead King. Developer Leszek Sliwko emailed me to let me know that not only has the multiplayer patch come out, but they are offering a 25% discount until June 6th. On top of […]


Filed Under: Game Announcements, Strategy Games - Comments: 13 Comments to Read



Because Sometimes Convention Just Works

Posted by Rampant Coyote on May 10, 2011

A friend sent me a link to this article by a writer on the indie turn-based strategy game Battle for Wesnoth about – well, about why originality in story is often overrated: The Uses of Cliché The author states: “One of the most important lessons I’ve learned, and now teach others, is this: genre cliches […]


Filed Under: Design, Strategy Games - Comments: 7 Comments to Read



Hegemony: Philip of Macedon on Sale via Steam

Posted by Rampant Coyote on December 30, 2010

As a game developer, I have grave misgivings over the extreme-discount sales popularized by places like Steam that practically give away reasonably recent indie releases. But as a customer, I’ll take what I can get and get over my guilt later. Anyway, until about 11:00 AM my time (mountain), Hegemony: Philip of Macedon is on […]


Filed Under: Deals, Strategy Games - Comments: 3 Comments to Read



Twelve Games of Christmas #6 – Hegemony: Philip of Macedon

Posted by Rampant Coyote on December 18, 2010

Hegemony: Philip of Macedon is a game I only discovered a few weeks ago myself. It’s an unusual real-time strategy game with, like, real strategy.  It is the kind of game we dreamed of seeing as a AAA game years ago, but the technology wasn’t there yet. By the time technology caught up, the mainstream […]


Filed Under: Game Announcements, Strategy Games - Comments: 4 Comments to Read



The Twelve Games of Christmas #1 – A Kingdom for Keflings

Posted by Rampant Coyote on December 14, 2010

I’m only human. (Maybe if I was actually part-coyote, I wouldn’t have this problem). Between blogging ~5 times a week, frantically trying to finish a relatively major indie game, and running an indie games website all in what was once, long ago, called my “spare time,” things fall through the cracks. Sure, sure, I could […]


Filed Under: Game Announcements, Strategy Games - Comments: 4 Comments to Read



Supreme Commander 2

Posted by Rampant Coyote on June 11, 2010

Took advantage of a Steam sale and picked up Supreme Commander 2 last weekend. It’s changed – a lot – from SC1 and Total Annihilation. A lot more streamlined. I kinda miss the gazillions of units that came with TA + Core Contingency, though. But it is still very much a slugfest, though. And that’s […]


Filed Under: Strategy Games - Comments: 3 Comments to Read



A Slay Retrospective

Posted by Rampant Coyote on April 20, 2010

Alec Meer on Slay A quote: “Slay is quick and vicious – one wrong move, most especially buying Knight or Baron when you don’t have the infrastructure to support them, and your viral spread across the centre of the land evaporates into small, useless chunks.” I was a late convert to Slay. I didn’t even […]


Filed Under: Strategy Games - Comments: 2 Comments to Read



The Return of X-Com?

Posted by Rampant Coyote on April 13, 2010

For the XBox *AND* the PC. From 2K Games Marin. X-Com. The Scoop is at Joystick, but be advised – it’s not exactly as we’d hope. A strategic, suspenseful … first-person shooter? Okay. Rather than sinking down into a funk over a sudden sense of disappointment, I’ve decided that I’m willing to roll with this […]


Filed Under: Strategy Games - Comments: 10 Comments to Read



Game Announcement: Slay

Posted by Rampant Coyote on March 30, 2010

Wow. Now I remember why I keep slacking off when it comes to putting new games up on the website. It’s a lot of work! But I’m still trucking along, trying to get a new game up there each day this week. Today’s game is not in any way “new.” In fact, it’s a classic […]


Filed Under: Strategy Games - Comments: Comments are off for this article



Indie Strategy Bundle Deal

Posted by Rampant Coyote on March 6, 2010

Only until Monday: Indie Strategy Bundle Sale This bundle includes three excellent indie strategy games (Gratuitous Space Battles, Solarium Infernum, and AI War), plus two expansion. This makes me unhappy. Why? Simple: Our budget is toast right now, and I can’t afford the bundle. And it’s a pretty killer-awesome deal on games I really want. […]


Filed Under: Indie Evangelism, Strategy Games - Comments: 8 Comments to Read



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