Dungeons & Desktops 2nd Edition – the History of Computer RPGs – Now Available!
Posted by Rampant Coyote on May 29, 2019
Matt Barton’s outstanding history of computer role-playing games is now out in a second edition. I haven’t read the whole thing yet (it’s HUGE), but the last ten years have brought about some enormous changes and tons of new games to the genre. This is kind of funny to me, as Matt had kind of […]
Filed Under: Books, Computer RPGs, Impressions - Comments: 12 Comments to Read
Quick Take: Proton Pulse
Posted by Rampant Coyote on April 9, 2019
I’ve loved Breakout style games since I was a kid. The more advanced versions are more commonly referred to as Arkanoid-style games, and that’s not too unfair. Arkanoid added an awful lot of interesting ideas to the mix. There have been several attempts at a 3D version of the game, and I’ve universally disliked them, […]
Filed Under: Impressions, Virtual Reality - Comments: 2 Comments to Read
Pimax 5K+ Impressions – The First of the Second Generation of VR
Posted by Rampant Coyote on April 2, 2019
In case you haven’t figured it out, I am a Virtual Reality enthusiast. I’ve been looking forward to the coming of consumer-level Virtual Reality since the early 90s. I expected it a lot sooner than it got here, to be honest, but I’m glad it’s here now. I love that I get to work with […]
Filed Under: Impressions, Virtual Reality - Comments: 4 Comments to Read
Impressions: The Bard’s Tale Trilogy – Remastered
Posted by Rampant Coyote on September 24, 2018
I first played The Bard’s Tale on the Commodore 64 many, many years ago (when it was new). I’d played Wizardry on friends’ computers, but it still hadn’t made its way to my beloved C-64. The Bard’s Tale was not only a great substitute, but it tried hard to be a superior title. Graphically, it […]
Filed Under: Computer RPGs, Impressions - Comments: 3 Comments to Read
Quick Take: Beat Saber
Posted by Rampant Coyote on May 18, 2018
Beat Saber is a VR game that mixes lightsabers, Fruit Ninja VR, and Dance Dance Revolution into a package where you are slicing blocks and bobbing around a small space to music. The music and the progression of targets is human-designed, as opposed to procedurally generated, so the courses are custom-designed with new music. The […]
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BattleTech – My Impressions
Posted by Rampant Coyote on May 3, 2018
Over the weekend I posted a three sentence review of BattleTech: “Oh, man, it crashed again!” (Checks clock.) “Oh, crap, I was supposed to go to bed an hour and a half ago!” Three sessions terminated by a crash pretty much covered my first 5 or so hours playing the game. Since then, I haven’t […]
Filed Under: Impressions, Strategy Games - Comments: 2 Comments to Read
Punching and Working Out in VR
Posted by Rampant Coyote on April 30, 2018
I picked up BoxVR specifically to test how well you could work out in Virtual Reality. I’ve had enough times where I’ve felt some soreness after an extended session in VR from holding a (bad?) posture for too long, so I wanted to try something that was specifically designed to work my muscles in a […]
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VR Quick Take: Archangel
Posted by Rampant Coyote on January 8, 2018
Due to surgery, any VR gaming I did over the last week was restricted to sitting-down experiences. Actually, I didn’t do much VR at all, but I did get the chance to play Archangel by Skydance Interactive, which is available for PC and Playstation VR. Because giant piloted mechas are one of those things VR […]
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A bunch of very quick takes: Star Wars Edition
Posted by Rampant Coyote on December 29, 2017
It’s been an interesting couple of weeks. I have taken advantage of downtime to get work done, but also to recharge the ol’ batteries a bit. Nobody’s asking, but here are a bunch of take-aways from a bunch o’ stuff: Star Wars Episode VIII: The Last Jedi – I liked it better than The Force […]
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Zombasite: Orc Schism Released (and Zombasite Quick Take)
Posted by Rampant Coyote on December 19, 2017
I’m a fan of Soldak Entertainment’s RPGs. I’ve been a fan since Depths of Peril. They drive me nuts with task-overload, yet somehow I keep coming back for more. These are dynamic RPGs with tons of procedural content, but the real key is that the worlds are not static. They don’t wait until you are […]
Filed Under: Game Announcements, Impressions - Comments: Comments are off for this article
Quick Take: Fallout 4 VR
Posted by Rampant Coyote on December 12, 2017
Fallout 4 VR is out now. I’ve got somewhat faster Internet now, so I was able to play it the day it released, instead of the next day after an overnight download. It’s “only” about 25 gigs, which comes out sort of lightweight by today’s AAA game standards. I never played the non-VR version of Fallout […]
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Impressions – Death By Cliché 2: The Wrath of Con
Posted by Rampant Coyote on November 22, 2017
I loved Bob Defendi’s book, Death By Cliché. In it, game designer Damico is shot in the head and finds himself in a rather unique afterlife: trapped inside the “imaginary” role-playing game world of a really poor Game Master, surrounded by fantasy clichés and nonsensical elements based on clunky game rules and random tables. But […]
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Quick Take: Extinct
Posted by Rampant Coyote on October 27, 2017
My family has thoroughly enjoyed Extinct, a streaming TV show available from BYUTV.org (the makers of Studio C, Granite Flats, etc.) or at Extinct.tv. It’s a post-apocalyptic science fiction show with a really unusual premise. The human race has been wiped out by an alien invasion. But a portion of the population, at the last […]
Filed Under: Geek Life, Impressions - Comments: Comments are off for this article
Quick Take: VR Dungeon Knight
Posted by Rampant Coyote on October 11, 2017
I saw a game pop up on my list called “VR Dungeon Knight.” I was tempted to ignore it, because it was still early access. But the more I read, the more I realized that it could have been subtitled, “A Game Made for Jay Barnson.” A VR dungeon crawl with procedurally-generated levels? With cooperative […]
Filed Under: Impressions, Virtual Reality - Comments: 3 Comments to Read
Impressions: RetroEngine Sigma. Emulation made easy?
Posted by Rampant Coyote on August 18, 2017
One of the problems with being a retro-gamer is hardware obsolescence. Not only do parts wear out and require difficult-or-expensive-to-source replacements, but it becomes incompatible with more modern systems that it is dependent on. For example, any game console released prior to the late 90s might have problems connecting to modern televisions. I have an […]
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Quick Take: Heroes of the Monkey Tavern
Posted by Rampant Coyote on July 17, 2017
I’m back from vacation, and up to my eyeballs in tasks. But I still spend a little bit of time staying sane playing games when I can. I put in a few hours into Heroes of the Monkey Tavern, a PC game I can only categorize as a “Casual Dungeon Crawler” in the Dungeon Master […]
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