A bunch of very quick takes: Star Wars Edition
Posted by Rampant Coyote on December 29, 2017
It’s been an interesting couple of weeks. I have taken advantage of downtime to get work done, but also to recharge the ol’ batteries a bit. Nobody’s asking, but here are a bunch of take-aways from a bunch o’ stuff: Star Wars Episode VIII: The Last Jedi – I liked it better than The Force […]
Filed Under: Impressions - Comments: Comments are off for this article
Xchyler Publishing Books *FREE* on Smashwords
Posted by Rampant Coyote on December 26, 2017
There’s a year-end book sale going on over at Smashwords, and Xchyler has several of our eBook anthologies available for free there. Check ’em out! Terra Mechanica: A Steampunk Anthology Mechanized Masterpieces II: An American Anthology While Beyond the Wail is pictured, I do not think it is available at Smashwords.
Filed Under: Books, Short Fiction, steampunk - Comments: Comments are off for this article
Jay’s Tales – The Complete Listing
Posted by Rampant Coyote on December 21, 2017
This has been a good year for me as a writer. In 2017, I’ve had six stories published. There was supposed to be a seventh, but … we’ll see. These things get interesting sometimes. Maybe 2018, maybe never. I had a novel accepted this year by Immortal Works that we have been busy getting ready […]
Filed Under: Books, Short Fiction, Writing - Comments: Comments are off for this article
Zombasite: Orc Schism Released (and Zombasite Quick Take)
Posted by Rampant Coyote on December 19, 2017
I’m a fan of Soldak Entertainment’s RPGs. I’ve been a fan since Depths of Peril. They drive me nuts with task-overload, yet somehow I keep coming back for more. These are dynamic RPGs with tons of procedural content, but the real key is that the worlds are not static. They don’t wait until you are […]
Filed Under: Game Announcements, Impressions - Comments: Comments are off for this article
Well, we’re doomed… VR-based advertising proves tremendously effective
Posted by Rampant Coyote on December 13, 2017
Unsurprisingly, emotional response to VR-based advertising was tremendously more powerful than other media. And of course, Unity sees this as a positive because they are an easy tool for creating Virtual Reality-based advertising. As Agatha Bochenek, the writer of this article at the Unity Blog, puts it, “I think of VR ads kind of like […]
Filed Under: Geek Life, Virtual Reality - Comments: Comments are off for this article
Quick Take: Fallout 4 VR
Posted by Rampant Coyote on December 12, 2017
Fallout 4 VR is out now. I’ve got somewhat faster Internet now, so I was able to play it the day it released, instead of the next day after an overnight download. It’s “only” about 25 gigs, which comes out sort of lightweight by today’s AAA game standards. I never played the non-VR version of Fallout […]
Filed Under: Impressions, Virtual Reality - Comments: Read the First Comment
I finally play Doom in VR… twenty years later than I expected.
Posted by Rampant Coyote on December 7, 2017
Early attempts at consumer VR came out in the mid 1990s. We tried a couple of them at the game studio where I worked. I expected the Virtual Reality revolution to happen “any year now.” My dream was to be able to play Doom in VR. Of course, at the time, I had no idea how […]
Filed Under: Retro, Virtual Reality - Comments: Read the First Comment
Starfinder RPG — a pulp space opera / planetary romance RPG?
Posted by Rampant Coyote on December 5, 2017
Over the Thanksgiving holiday, I finally got the chance to play the Starfinder RPG with my family. As a major fan of the Pathfinder system by Paizo, I was was pretty excited to try out their science fiction RPG. It took me a while to wrap my brain around the game. It was not quite […]
Filed Under: Dice & Paper - Comments: Read the First Comment