Posted by Rampant Coyote on September 12, 2013
Frayed Knights: The Skull of S’makh-Daon has been updated to version 1.06.
Incidentally, there was never a version 1.05. If you have something labeled 1.05, it didn’t come from Rampant Games. I just completely skipped that version to avoid confusion.
So what does 1.06 do? Not a whole lot, to be honest. The demo hasn’t changed.
The biggest change is that the license key requirement has been removed. I think that will have pretty close to zero effect on most customers (since it’s a fire-and-forget thing, without any kind of ‘phoning home’), but it is one less thing you have to worry about. And yes, since most people consider it weak and unobtrusive, they also still consider it DRM, so I can now proudly claim that Frayed Knights is *DRM FREE*. So there.
Why the change?
Well, the game has been out a while now, and pirated versions have been out a while as well, so I figured if the back door is open wide, there’s no sense in leaving the front door locked.
Secondly, I’m looking at distributing Frayed Knights through a few other venues in the near future, and the lack of an “in-game key” simplifies that a bit.
The other changes are primarily minor balance issues and fixing a couple of embarrassing but subtle cut-and-paste errors. The rogue class (Dirk) is a little better at searching. Costs and effects of Brigantine and Fine Brigantine armor have been adjusted. Laminate Armor was also made cheaper, so its cost is more in-line with other types of armor. The non-magical healing feats (Bind Wounds and Battle Dressing) have been significantly beefed up so they might actually be worth spending character points on. Quick draw provides a higher initiative bonus. The Spell Dodger feat was actually slightly nerfed, as it was a bit too potent. Note: These changes impact some monsters with these feats, too.
In other words, as a Frayed Knights: The Skull of S’makh-Daon veteran, the changes won’t significantly impact your experience. It’ll mainly make the new player experience a little bit smoother. However, if you want to patch your older version of the game, you can grab the patch here. The patch fixes *all* versions of the released game, from 1.00 through 1.04. That page has the details of the patch, as well.
Those of you who have gotten the game via Desura will have an update available there, as well.
For the time being, if you order the game via this site (or other BMT Micro affiliates), you will still receive a key. While you no longer need to use that key in-game to activate the full version of Frayed Knights, you can still use it as a gift code on Desura, if you have a desire to do so. Just log into Desura, go to http://www.desura.com/gifts, and enter your code, and you can activate the game on Desura as well.
This should be true of past Frayed Knights activation codes, as well. Email me if you have any problems doing this.
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