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Frayed Knights: The Skull of S'makh-Daon
Latest Updates
Latest version: 1.04
Full Version Patch: Updates version 1.00 through 1.03 to version 1.04
10/06/2011
FK_TSoSD_Update_v1.04.exe - Click Here to Download
Changes in version 1.04:
====================
* Final (?) cleanup in the eastern wilderness corruption.
(N/A for demo version)
Changes in version 1.03:
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* Fixed corruptions in the Eastern Wilderness. Thanks Weron
for catching this early! (N/A for demo version)
Changes in version 1.01:
====================
New Features:
* You can use the standard keyboard numbers 1-4 to choose the target
friendly character in Spell target selection menu.
* The critical hit bonus of a weapon is now displayed in item data window in
the inventory screen.
* Spacebar acts the same as the enter key for advancing dialogs and other
windows.
* Venric's store now has a short bow and a chain mail hauberk. This only
affects new games, not existing saved games.
* Character's base attack and defense scores (with current equipment,
including shields) now displayed on character sheet.
Feature Changes:
* Slightly improved chance of success on searching.
* Luck provides a small bonus for searching.
* Hidden items now have a slightly larger discovery radius.
* Line-of-sight checks added to certain hidden items to avoid detecting
items on another floor.
* Change text in options menu from "Full Screen Video" to "Play Full Screen"
to prevent some confusion.
* Removed penalty for search checks for triggered traps.
* Slight increase in all character's magic defense to compensate for bug-fix
on magical attack hit chance.
* Slight position change of some hidden objects to make them less annoying
to find or work better with line-of-site checks.
* Added dice roll on results for magical attacks.
Fixed Issues:
* Hitting "escape" to close the journal no longer screws up your controls.
* Restoring default key controls from options menu now works correctly.
* Fixed bug where swapping characters prior to Benjamin leaving party would
permanently remove one party member.
* Fixed issue with the Hoss's quest where the hidden stash may not be
detectable if another hidden stash had been uncovered.
* Skipping empty save-game slots no longer causes crash or broken game
state.
* "Blank" merchants in saved games force a refresh to defaults on load: No
more getting left with empty merchants forever.
* Fixed a spot in Pokmor Xang where player could get stuck on crates in left
guardroom.
* Removed the magical disappearing signpost in nighttime Ardin.
* Fixed corner of a house in Ardin that was floating slightly above the
ground.
* Tweaked screen resolution filters to prevent unplayably small resolutions
or prevent playing in native (or higher) resolutions.
* Fixed the very ugly defaulting to 16-bit in full-screen mode.
* Fixed bug in Energy Conservation feat that was often preventing it from
reducing endurance costs.
* Canceling the travel menu with the escape key no longer leaves player
stuck in area border zone.
* Exiting other windows will no longer leave the main screen in combat mode
when combat has ended.
* Fixed bug with certain types of dice rolls (particularly spell hits &
searches) that was producing reduced success rates.
* Fixed bug where incapacitated characters with autofade would still fade at
the beginning of combat. I know autofading uses no endurance, but I had no
idea it required that little exertion! :)
* Shield bonus now works for weapons in primary hand.
* Eliminated shield bonus on non-magical weapons except for parrying dagger.
* Darkened empty drama star sockets.
* Fixed Various typos. Not including this on.
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System
requirements:
1.2 gHz CPU, Windows XP or better, 400 Mb HD Space (200 for
demo), OpenGL + compatible 3D card
Please play the demo first and make sure it runs
on your machine before buying. If you can't get it
to run, we don't want your money!
Mac version coming in
2012! |