Tales of the Rampant Coyote

Adventures in Indie Gaming!

Amazingly, Grimoire FINALLY… Oh, wait, no, no it doesn’t. Nevermind. Nothing to see here.

Posted by Rampant Coyote on August 2, 2017

Back in the 1980s, in the pages of Dragon Magazine, there was a great comic strip by Phil Foglio called “What’s New with Phil and Dixie.” The running gag was that they were FINALLY do their long-awaited strip on “Sex and D&D”, but it would be NEXT month. Every month.

The old-school, super-hardcore RPG “Grimoire: Heralds of the Winged Exemplar” has been a similar running gag. For years, the release of  this game has been imminent. Just a few more bugs to squash, just a handful of features to implement, and it would be ready. I think in the long-defunct magazine Computer Gaming World, they claimed the game was scheduled to release in 1998. Or 1999.

The latest of any number of missed release dates was yesterday. Like last month, it was a “quick last-minute bug-fix” and then the continued delay was blamed on Valve. And yes, I know. Those who live in glass houses shouldn’t throw bricks, etc. etc.  And I’m not really one who gets Schadenfreude. But really, this is so hysterical. So much posturing, so much fail. Why did Sir-Tech pull the plug on this guy again?

When you complain about a game needing patches shortly after release, remember… this is the alternative. And it will still need patches shortly after release. Actually, I don’t know that there really are last-minute bugs that need to be fixed, or this is just epic-level trolling. My personal feeling is that Cleve has invested so much of himself and his … strange… reputation into this thing, self-described as his “Magnum Opus,” and he knows it will be a reflection on him, that he’s terrified of finally releasing the dang thing. Because when all is said and done and he can’t hide behind the hyperbole, and players will pass judgment. And after all this, it will only be a game. An overly complicated game with a buttload of dungeons that can’t stay entertaining for the full 600 hours of expected gameplay.

As always, I’ll be more than happy to be proven wrong.

Anyway, we’re still waiting. Unsurprisingly. The posts on the news items on Steam are providing me with as much amusement as the game itself probably would. Will. Maybe. Someday.


Filed Under: Game Announcements - Comments: Read the First Comment

  • Infinitron said,

    Psst, it’s out now.