Tales of the Rampant Coyote

Adventures in Indie Gaming!

BREAKING: A New Torment, Sans Planescape

Posted by Rampant Coyote on January 9, 2013

Holy crap. RPG fans, this could be big. Post-Planescape: Fargo Reveals the Future of Torment InXile is working with Monte Cook, one of the key people involved in creating the original D&D “Planescape” setting, to set the new game in Cook’s own custom pen-and-paper RPG universe. Thus, no need work out licensing with Hasbro. But […]


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Some Mainstream Games, an Indie, and a Hybrid… and Victory of the Indies

Posted by Rampant Coyote on November 30, 2012

Lotsa things to cover today, so this is a topic-laden post. We’ve got a really cool tactics game on Kickstarter, the return of an RPG classic all new-and-improved, and a mainstream publisher trying to emulate the indies (!!!!). Wow. Telepath Tactics Okay, first things first – I wanna talk more about this one later, but […]


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Some Kickstarters of Interest

Posted by Rampant Coyote on October 31, 2012

Happy Halloween folks! And completely unrelated to today’s fun holiday, but definitely related to yesterday’s post, here are some crowdfunded projects that may be of interest to you. All of yesterday’s warnings are in effect – these are all in varying stages of development, and some might not ever see the light of day even […]


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Swords & Sorcery Underworld Gold Released

Posted by Rampant Coyote on September 21, 2012

OlderBytes has released Swords & Sorcery Underworld Gold. It’s amazing how much time can be spent in polishing and tweaking, huh?  While he’s already begun work on the sequel, creator Charles Clerc has been putting a lot of time, effort, and money into creating what I’d term a “remake” of his original game. I had […]


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March to the Moon!

Posted by Rampant Coyote on September 19, 2012

Curtis (AKA Califer), a good friend and fellow veteran of Sensory Sweep has released March to the Moon, a funky, goofy, shooter-with-RPG-elements which is really a lot of fun. Version 1.1 was just released for PC and XBLIG, and it’s getting good reviews for the 360. It perhaps lacks a little bit of curb appeal […]


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Swords & Sorcery Underworld: Gold Coming Out Next Week

Posted by Rampant Coyote on September 13, 2012

The same time as Torchlight II. Swords & Sorcery – Underworld Gold Announcement So the big question: Which game do you get? Both of ’em, of course. 🙂 But now that you have both, which one do you play? In all seriousness, that’d be a tough call. I’ve been playing the beta of Gold for […]


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Frayed Knights: Now a Little Cheaper

Posted by Rampant Coyote on September 3, 2012

Between it being a holiday weekend here in the U.S., the start of a new month, exciting things happening on the sequel (not nearly fast enough, but happening), and the Valve Greenlight thing going on, I figured it was time: Frayed Knights: The Skull of S’makh-Daon is being reduced in price.  It’s not a huge […]


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UnderRail Released

Posted by Rampant Coyote on August 24, 2012

Yesterday was something of a banner day for RPG fans – we got the re-release of Ultima 9 and Lands of Lore 3 (sadly, neither were considered the apex of their respective series) on gog.com, Knights of the Old Republic 2 on Steam, and the pre-release “alpha demo” for UnderRail (formerly entitled Timelapse Vertigo). May […]


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Not Your Father’s Ultima IV

Posted by Rampant Coyote on July 24, 2012

I hate to be critical of games that have not yet been released, especially when they are so clearly a labor of love for the developers. And in this case, it sounds like the principle folks here really, really pushed to make this happen. But man, this preview / interview about Bioware’s upcoming “Ultima IV […]


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The Return of Final Fantasy VII… Again.

Posted by Rampant Coyote on July 5, 2012

Nothing “final” about it, but it seems the fantasy survives… Soon to be downloadable with a few extra features for the PC – like achievements and cheats. Click here for more information. Okay, I’m gonna make a confession. I can’t watch that little trailer without getting nostalgic and excited. I re-started FF7 about a year […]


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Survival RPGs and Dead State

Posted by Rampant Coyote on June 21, 2012

A few years ago I started talking to friends about what I termed “survival RPGs.” There weren’t many, to my knowledge. I kinda put the Ultima Underworld and Arx Fatalis games in that category.  Though I haven’t played it, it sounds like Robinson’s Requiem would firmly belong there. Several roguelikes would probably fit, too. But […]


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The Dead State Kickstarter Thing

Posted by Rampant Coyote on June 14, 2012

I’ve talked about Dead State several times here on this blog.  I’m pretty sick of the whole zombie thing, but I’m very excited about this RPG – which is billed as more of a post-holocaust survival RPG  where zombies are the primary environmental threat, but not so much an ‘enemy’. Anyway, I was excited for […]


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CYBERPUNK!!!!!!

Posted by Rampant Coyote on May 30, 2012

R. Talsorean Games’ Cyberpunk has been one of my favorite pen-and-paper RPGs for years. I was still a fan of the game long after the genre was no longer “hot.” As a child of the 80’s, I was attracted to the flavor of the genre, which naturally changed over the years, but to me always […]


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Arianna Makes a Guest Appearance

Posted by Rampant Coyote on May 1, 2012

This is just cool. Thanks to Craig Stern of Sinister Design for pointing this one out to me at the end of last week: Indie Action – Some Additional Characters It’s an action platformer in development.  There are tons of characters from popular indie games (wait, is that an oxymoron?) in this thing, and I’m […]


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Call of Cthulhu: The Wasted Land Coming to PC

Posted by Rampant Coyote on April 19, 2012

I’ve been looking forward to “Call of Cthulhu: The Wasted Land” coming to the PC for a while, as I still have a “dumb phone.” And I’ve been a fan of Lovecraft for a long time. I’m also a long-time player of Call of Cthulhu, the dice-and-paper RPG that this game is (at least loosely) […]


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Sinister Design’s New Tactics Game

Posted by Rampant Coyote on April 17, 2012

Sinister Design has announced their newest game – a multiplayer tactics game that’s something of an advanced version of the combat rules in Telepath RPG: Servants of God. Entitled “Telepath Tactics,” it uses oblique projection instead of top-down characters, deeper mechanics, better AI, lots of different unit types, and can be played single-player or multi-player […]


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