Human Extinction Simulator
Posted by Rampant Coyote on January 22, 2015
Human Extinction Simulator. As I’ve heard it, that was only a working title, until Dave Toulouse of Machine 22 came up with a better one. But the truth was… that was a pretty awesome title. So he kept it.
And it’s finally released.
Human Extinction Simulator is a turn-based tactics game of space fleet battles with a Chess-style flare, fully deterministic. Meaning – no random results. Again, like Chess.
Unlike Chess, you’ve got 30 different ship types instead of 7, each with different movements and weapon patterns. And 34 different scenarios to play through. Not a small game.
In the full disclosure department – yes, I’m friends with Dave. He’s a great guy, a fellow struggling indie, the maker of the way-more-fun-than-I-expected Bret Airborne, and I am just as personally excited for him as I am for the release of this game.
You can buy the game direct from Steam or… even better… buy it directly from Machine 22 and get a Steam key to go with it. The latter is clearly the better deal.
You can grab it here:
Human Extinction Simulator at Machine22
And you can watch the trailer to see if it’s your cup of tea:
Filed Under: Game Announcements - Comments: 4 Comments to Read
Darius said,
I hope he does well, but I do have to say that I find it a bit depressing. It seems very similar to what I’m working on, and he even uses the same graphics package I am using, so our games are going to look pretty similar. Here’s hoping the market is good enough for both of our games to do well.
Rampant Coyote said,
While there are definitely some similarities, I think there’s enough notable differences to make both games pretty distinctive.
Dave Toulouse said,
@Darius
Yeah, these graphic packages are what made the game possible otherwise I never wouldn’t have the funds to pay for custom stuff with everything there is in the game.
It’s always risky to use packages like this and I was fearing too that someone would come and release a game with the very same graphics weeks before me (maybe there is, I haven’t noticed).
Anyway, best of luck with your project. I’m sure the market is big enough for both of us as I don’t occupy a very big place in it so far 😉
Darius said,
@Dave
Thanks Dave, and I have to say, you’re game looks great. Looking forward to giving it a spin.