Tales of the Rampant Coyote

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ZeniMax to Oculus VR: We Own Carmack’s Brain

Posted by Rampant Coyote on May 2, 2014

Carmack_GDCEvery once in a while, I do discover that I live in bizarro-world. 2013, in particular, was a very bad year for any American who likes to scoff at conspiracy theories. The tinfoil hat crowd were vindicated way too many times that year. So… yes. Yes, I have to admit that every once in a while, I must recheck what seems obvious and realize that the inconceivable is occasionally fact.

So in this bizarro-world, I suppose it is possible that John Carmack, one of the greatest programming minds of our generation, actually swiped property from his former place of employment to plug into what he intended to do at Oculus VR as their CTO, because he didn’t feel confident starting over from scratch with that really hard programming stuff, and really, REALLY needed some reference code…

… I mean besides the reference code he’s already released into the public domain from his past software development at id Software, because he could rewrite all that crap in his sleep, and better optimize it by breakfast the next day.

ZeniMax, the owner of game studios Bethesda (Elder Scrolls series) and id (Doom, Quake, Rage, etc.) is making the claim that “the proprietary technology and know-how Mr. Carmack developed when he was a ZeniMax employee, and used by Oculus, are owned by ZeniMax.”

Carmack has countered that he never patented anything he created at id Software (true story – he’s a vehement opponent of the practice) and that Oculus does not use a single line of code he developed while at Zenimax.

I’ve had to sign non-competes before. I’ve always modified them, because they are usually pretty stupidly broad. Their legal justification (which they really have to work at in a right-to-work state like Utah) is always that the company provides the employee with proprietary skills and knowledge that they must protect from being obtained by a competitor. A friend of mine – my boss at a network marketing company – refused to sign it at all, because they originally hired him in order to obtain his expertise. He’d been working in the field for years, and they desperately needed someone of his skills to help them get off the ground software-wise.

I don’t know what Carmack signed when he allowed id Software to be bought out by ZeniMax, but it sounds like a very similar situation. Frankly, he’s the guy who brought the expertise to the party. Accusing him of stealing “proprietary technology and know-how” is about like accusing Mozart of “stealing notes” to be used in other musical compositions.

oculusAgain, I find that I sometimes live in bizarro world, so I can’t completely dismiss the claim, but I find it pretty laughable. Sure, Carmack worked on some prototype VR technology while at ZeniMax. To me, unless they can prove that he’s using code developed on company time at ZeniMax, they don’t have a leg to stand on, and I hope they get smacked down hard in a counter-suit for being such dickweeds about it. The best they can try and claim is that he’s somehow in violation of a non-compete clause in his contract, but that’s not what they seem to be claiming.

As much as companies would prefer otherwise, slavery has been outlawed since 1863 in this country. And no, you can’t lay claim to their brain, either. If you don’t want your employees to walk, you have to keep them happy. And sometimes that won’t work, either, because they just want to try different things. That’s the way it’s supposed to work in the free market. Tough toenails.

Unless they have proof that Carmack stole code or patented technology (and I can’t imagine him doing either), this sounds like nothing more than business as usual. I’m truly frightened by the prospects of life in the tech sector in the U.S. in the 21st century if ZeniMax pulls this off.


Filed Under: Biz - Comments: 4 Comments to Read



  • McTeddy said,

    Won’t lie… I HATE non-compete clauses. It’s nothing short of disgusting that I’m be allowed to make things in my free time.

    Not creating direct competition is understandable… but if my indy RPG/board game isn’t competing with First Person Shooter 13. It’s awful that big business claims otherwise.

    I’ve signed non-competes in the past, but as I get older and do more indy work… I’m no longer comfortable with them. I don’t think I could sign them again without a few modifications.

    Kick Bethesda’s ass Carmack! They deserve it.

  • Anon said,

    > I’m truly frightened by the prospects of life in the tech sector in the U.S. in the 21st century if ZeniMax pulls this off.

    These aren’t the prospects of life – we are already there. And it’s now about ZeniMax succeeding, it’s about ZeniMax being able to start it already…

  • LateWhiteRabbit said,

    Isn’t this a little bit about sour grapes and greed, too?

    I mean, let’s face it, Zenimax didn’t want to buy id. The company hasn’t been a force in the marketing place for the better part of decade. And the IPs they bring to the table are all old and worn out to say the least. No – Zenimax wanted Carmack, the Mozart of game programming.

    Zenimax is probably feeling like their acquisition of id has been massively devalued by Carmack’s departure.

    And maybe this lawsuit was proceeding behind the scenes in quiet, but it is massively suspicious to me that it just appears after Facebook suddenly turned Carmack and the Oculus Rift into a 2 billion dollar pie.

  • Cuthalion said,

    Yeah, this is stupid. If you can’t use what you learned at a company, you’re back to where you started next time — worse off, even, because how are you supposed to remember what you learned before versus during your time there? Experience that you can’t use isn’t really experience. So, asking an employee to sign something like that is a formal way of saying, “Come work for us! It’ll do nothing for your career!”

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