Driftmoon Released!
Posted by Rampant Coyote on February 26, 2013
In some ways, I think my fondness for Driftmoon may lay in the fact that it’s been in development even longer than Frayed Knights. Seven frickin’ years. Or nine, depending on how you count it.
Anyway – for the patient, this long-awaited game has finally been released. And it can be had right now for a launch-time discount.
I avoided playing the early pre-release versions all this time to wait until the final release. Aside from plenty of previews (and a two-part interview here at TotRC between developer Ville Mönkkönen and community Ruber Eaglenest), I’ve kept it something of a surprise.
From what I managed to play last night, the surprise has been a pleasant one. It’s an RPG with rich narrative and adventure-game style goodness, a very rich world full o’ stuff to discover and explore. It’s charming and humorous without getting goofy (or lame), and full of amazing detail. If it’s a sign of things to come for 2013, it’s going to be one hell of a year for indie RPGs.
Filed Under: Game Announcements - Comments: 2 Comments to Read
Ville Mönkkönen said,
Thanks Jay! And now that we have all this free time, we’re going to give Frayed Knights another go. 🙂
Years are always a bit difficult to count. I’ve got a first version of the engine on my computer dated October 2005. But counting from when we really, really figured out what we were doing, that would be about two years ago. On the other hand, it’s been over ten years since I released my previous game – I hope to up the pace a bit now.
Rampant Coyote said,
LOL – me too. For what it’s worth, I’ve had a little more time to play Driftmoon since I wrote this post, and I’m really impressed. It’s a gem. Excellent work!