Posted by Rampant Coyote on November 2, 2012
I almost titled this, “Why the AAA Games Industry is Doomed,” but “Doomed” isn’t quite the right word. Doomed implies that its demise is inevitable. I think, like mainstream Hollywood, it’s not going anywhere for a while. But it is quite possible its best days are behind it.
This article illustrates a lot of the key problems with the industry that are pretty deeply embedded in its business and its culture by now. Maybe there is a major publisher or some studios out there that have managed to figure out how overcome these obstacles, or even eliminate them. Every once in a while, I hear about a studio that claims to have done that… and then I hear about them closing.
Bottom line – the AAA Games Industry is screwed. This story just illustrates how it managed to claim more victims.
Are indies immune to these kinds of problems? The ones related to being a publisher-owned studio, sure. But then we have a lot more of our own, and the hit-driven nature of the industry doesn’t suspend its rules for indies. In some ways indies have more room to maneuver, but financially may have a lot less. There are tons of lessons that game developers of all stripes can learn from this story.
Filed Under: Biz - Comments: 16 Comments to Read