Posted by Rampant Coyote on August 19, 2010
Some Indie RPG Goodness that has been happening lately…
This is a vehicle based RPG set in a post-apocalyptic United States by new game-maker Blackwater Games. Your gang must find a number of nuclear scientists hidden in cities all over the country and use them to disable a certain number of nuclear silos before it’s too late. Vehicle combat is real time, there are 23 vehicle types in Road Gangs and all vehicles have over a dozen upgrade options available.
Road Gangs is currently available for the PC, with a Mac version planned “soon.”
Darkwind: War on Wheels
Keeping with the vehicular combat theme, Olena Korskii of Psychic Software emailed me to let me know that Darkwind: War On Wheels is still going strong. It’s not really an RPG – it’s an online persistent world turn-based 3D wargame. But it’s cool enough to be worth mentioning here. Again. I look at this video, and I think, “Holy crap, it’s like Car Wars.”
You can check out the game at the Darkwind: War On Wheels website.
This has been chatted about in the forums, and it’s really starting to look like it’s coming together in a cool way. Timelapse Vertigo is an indie RPG set in the far future. Life on the Earth’s surface has long since been made impossible and the remnants of humanity now dwell in the Underrail, a vast system of metro station-states that, it seems, are the last bastions of a fading race.
Bizarre, huh? Yeah, and it looks cool. Here’s another video (two cool vids in a row…), provided by StygSoft:
Check out more information here: Timelapse Vertigo
Alpha Kimori is, according to the website, “a cute, bright, and colorful Japanese Anime inspired episodic casual 2D Role Playing Game (RPG) which features an intricate action-adventure epic story with a delightful mix of sci-fi and fantasy elements.”
Check out the Alpha Kimori website for more info.
Din’s Curse is up to a beta patch 1.006. It looks like it’s mainly some enhancements / fixes on the beta patch 1.005. If you haven’t tried Din’s Curse in a while, check it out with the latest changes. It still feels like the same game (which is GOOD), but it looks much better. Just when I thought I was over the game, the new patch got me sucked back into it.
Planet Stronghold is an upcoming sci-fi RPG from veteran indie game-maker Winter Wolves Games. It promises to be a story-heavy RPG with turn-based combat a little like many older console RPGs.
If you want to try the public alpha – to get a feel for it and provide feedback – the public al is now available. You can check it out here.
Age of Decadence
As previously reported, the game has hit what I’d call the “alpha” stage. Now is the long, grueling stage of fixing, cleaning, tweaking, changing, improving, re-doing, and so forth. There’s no ETA, but I’m becoming hopeful that it won’t be too many more months before Age of Decadence becomes available.
RPGDX Game-in-a-Week Competition
RPGDX finished its RPG-in-a-week competition, with the theme of “alternate history.” You can check out the final results here (just follow the [Alternate History] tags).
Konsoolo RPG Editor
The Konsoolo RPG Editor, an indie-created Flash-based alternative to RPG Maker, is under development. There’s a new video out showing the the “auto tile layering” technique being incorporated into the editor. If this thing flies, it may soon be far easier to create web-based RPGs. Though I don’t know how well it can be adapted to making something that’s not so jRPG-like.
But here’s a video demoing this part of the editor:
Did I mention this awesome RPG in development called, “Frayed Knights?” Once or twice, probably. Anyway – progress continues. I’ll have an update tomorrow. Short version: Progress is speeding up again, and the very last dungeon is now built, textured, and awaiting final touches and filling with adventure. This doesn’t mean the game is close to release or anything, just that “principal development” is finally drawing to a close. For the first game, at least…
Aaaaand….. that’s all for now, folks. I’m sure I’m missing a ton of stuff. If you have an announcement and I’m not being too lazy, email it to me so I can include it here.
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