Tales of the Rampant Coyote

Adventures in Indie Gaming!

Matt Chat: Josh Sawyer and Project Eternity

Posted by Rampant Coyote on October 10, 2012

I wanted to point you folks to this week’s Matt Chat. With only six days to go on the Kickstarter, Project Eternity, which is already at over double its goal, it’s worth taking a look at if you want to take the potential risk to get in early on this one. Because the game is […]

Filed Under: Design, Interviews - Comments: Comments are off for this article

Halftime Show Tribute to Video Games

Posted by Rampant Coyote on October 9, 2012

Back when I was a kid, video games were not something that most people at a college football game would have had any familiarity with. It wasn’t that the jocks didn’t play video games or that geeks didn’t watch or play football, but except for a brief period in the early 80’s, it was just […]

Filed Under: General - Comments: 3 Comments to Read

Indie Games: Competition and Authorship

Posted by Rampant Coyote on October 8, 2012

One of the complaints about the “Old-School RPG(s)” proposed by Brenda Brathwaite and Tom Hall was about “celebrity designers” and how they can command so much more Kickstarter backing than other, worthy indies working on similar projects. I thought I’d take some time to address it here. As an aside, there was a complaint that […]

Filed Under: Biz, Indie Evangelism - Comments: 4 Comments to Read

Retro Required!

Posted by Rampant Coyote on October 5, 2012

We game developers are ALWAYS copying past games. We have to. There’s simply far too much that has gone before for us to even be capable of reinventing the wheel.  Even the most innovative games out there borrow from tried-and-true examples. We always build upon a foundation of what has come before us.  Anything else […]

Filed Under: Biz, Design, Indie Evangelism - Comments: 9 Comments to Read

A Disturbing Kickstarter Prediction

Posted by Rampant Coyote on October 4, 2012

Next week, my former boss at a video game company will be sentenced. It was going to be this week, but the judge decided that he wanted more evidence to determine if said former boss was consciously and willfully screwing people over, or if he was simply a guy who got caught in a bad […]

Filed Under: Biz - Comments: 7 Comments to Read

Brenda Brathwaite and Tom Hall to Make an Old-School RPG (or Two)?

Posted by Rampant Coyote on October 3, 2012

I love that “Old School RPG” is such a marketing thing now that it’s being used as the working title of this project. Worries about shark-jumping notwithstanding… An Old-School RPG by Brenda Brathwaite and Tom Hall! As have many other fans, I’ve told Brenda that I would be absolutely thrilled if she were to helm […]

Filed Under: Indie Evangelism - Comments: 11 Comments to Read

Build, Buy, Bestow, or Bereave: Equipment Acquisition in RPGs

Posted by Rampant Coyote on October 2, 2012

Back in the old dice & paper days, equipment upgrades – the cool, magical kinds – were things you acquired as loot and as rewards. Occasionally there’d be some low-level, generic magic swords for sale at a shop, but magical gear was mainly a reward bestowed by the DM or module designer for surviving and […]

Filed Under: Design - Comments: 17 Comments to Read

Rolling A New One…

Posted by Rampant Coyote on October 1, 2012

With another (short) campaign completed, I stepped out from behind the Game Master’s screen Saturday night and joined the rest of the group creating a character for a new campaign. I really do enjoy this. I always have. I remember creating heroes and villains for Champions in geometry class while Mr. Droneburg lectured on using […]

Filed Under: Design, Dice & Paper - Comments: 3 Comments to Read

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