Tales of the Rampant Coyote

Adventures in Indie Gaming!

How to Stomach the VR Revolution

Posted by Rampant Coyote on June 10, 2016

I guess I got my first hint that I wasn’t cut out for a real career as a fighter pilot when, as a teenager, my parents cut me loose at the Hershey Park . Back then we didn’t have cell phones, so it was simply a case of “meet here at 4:00” or something. There I […]


Filed Under: Virtual Reality - Comments: Read the First Comment



The Void Meets Ghostbusters

Posted by Rampant Coyote on May 9, 2016

If the trailer for the new reboot for a movie that didn’t need a reboot didn’t suck, I’d be a lot more excited about this. But… we’re probably just talking about the setting and technology here. And honestly… I have a tough time imagining a more perfect match than The Void and Ghostbusters. I’d say […]


Filed Under: Virtual Reality - Comments: Read the First Comment



Thoughts on Vive VR

Posted by Rampant Coyote on April 18, 2016

I had the chance to play with the HTC Vive VR, the product of Valve’s partnering into the wild, wonderful world of virtual reality. While the experience wasn’t quite up there with The Void, it was still a pretty cool experience. The person giving me the demo was Bryan Livingston of Legend Studio, maker of A […]


Filed Under: Virtual Reality - Comments: Comments are off for this article



Virtual Reality Has a Date

Posted by Rampant Coyote on January 6, 2016

The Oculus Rift is now available for pre-order, and will be shipping starting in March (although right now it says expect shipment in May). You can pre-order at the Oculus Rift website. Of course, Gear VR has been out for a few weeks, and anyone who wanted a developer kit has it. At $599 – […]


Filed Under: Virtual Reality - Comments: Read the First Comment



Virtual Reality Horror and the Potential for Subtlety

Posted by Rampant Coyote on November 19, 2015

With consumer Virtual Reality on the horizon, PEGI is considering changing its rating systems to handle VR horror. The reason? Horror in VR is likely to far more intense than horror on a wide-screen video game (which is, in turn, more intense than horror in a movie). Based on my limited VR experience, I’d assume […]


Filed Under: Indie Horror Games, Virtual Reality - Comments: Read the First Comment



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