Tales of the Rampant Coyote

Adventures in Indie Gaming!

The Death of Single-Player Games?

Posted by Rampant Coyote on September 6, 2012

Sounds like EA is patting itself on the back for eliminating single-player games from their publishing plans. Not that solo players will be completely left in the cold – I’m sure most of those games will retain some single–player modes. In some cases, the solo mode will even be the focus of the game.  But […]

Filed Under: Indie Evangelism, Mainstream Games - Comments: 12 Comments to Read

Greenlight: Putting Skin In the Game

Posted by Rampant Coyote on September 5, 2012

Since last week’s lukewarm post about Steam’s Greenlight system for submitting games, it has undergone quite a few changes. Mostly for the better. They’ve changed the biggest thorn in the side, the “up / down” votes, with better communication for the meaning. The new queue system I’m… not sure I like so much. But one […]

Filed Under: Biz - Comments: 22 Comments to Read

Lake Wobegon Worlds

Posted by Rampant Coyote on September 4, 2012

“Epic.” What does it mean anymore? Originally, it was the word for long-form heroic poems. The Odyssey, Beowulf, the Iliad, etc.  I say “etc.” because I’m sure there are more, but that’s all I can think of. But the meaning of the word expanded to refer to anything resembling the epics, and then to mean […]

Filed Under: General - Comments: 8 Comments to Read

Frayed Knights: Now a Little Cheaper

Posted by Rampant Coyote on September 3, 2012

Between it being a holiday weekend here in the U.S., the start of a new month, exciting things happening on the sequel (not nearly fast enough, but happening), and the Valve Greenlight thing going on, I figured it was time: Frayed Knights: The Skull of S’makh-Daon is being reduced in price.  It’s not a huge […]

Filed Under: Frayed Knights, Game Announcements - Comments: 3 Comments to Read

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