Tales of the Rampant Coyote

Adventures in Indie Gaming!

Dramatic Unrealism

Posted by Rampant Coyote on May 29, 2015

Monsters in “dungeons” in RPGs don’t display “realistic” AI for the same reasons that enemy combatants in kung fu movies take turns getting clobbered by the hero / heroine. An organized defense (or offense) would… well, it wouldn’t be any fun. But then, an organized attack against an actual entrenched forces dwelling underground in a […]


Filed Under: Design, Writing - Comments: 3 Comments to Read



Got paranormal? “Losers weepers” calls for your stories…

Posted by Rampant Coyote on March 26, 2015

Okay, calling all authors… or aspiring authors… Xchyler Publishing’s fall paranormal anthology has a call for submissions that begins next week and runs through the month of April. The theme is “Losers weepers.” What that means is subject to your own imagination. For the definition of “Paranormal,” I think you’ll have to look that one […]


Filed Under: Writing - Comments: 2 Comments to Read



Writing for Games vs. Traditional Fiction

Posted by Rampant Coyote on June 19, 2014

At the Comic Con spin-off convention this spring, FanX, I attended a writing panel by a number of authors who were either well-known in the games industry (both video games and tabletop / dice-and-paper), or popular authors who were also avid gamers (particularly role-playing games). The panelists included Michael A. Stackpole, Larry Correia, Tracy Hickman, […]


Filed Under: Writing - Comments: Read the First Comment



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