Indie Horror: Paranormal
Posted by Rampant Coyote on October 17, 2014
In a couple of the games I’ve covered (and will be covering) for the Halloween season, I’ve mentioned how the games are often pretty linear. Like it’s a bad thing. And – well, okay, I’m not the biggest fan. But if you want to draw a comparison, Paranormal by Matt Cohen is … well, not […]
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Indie Horror: Spooky Bonus
Posted by Rampant Coyote on October 16, 2014
Okay. How about some Halloween-themed *fun*? A long-time acquaintance of mine, Jake Birkett of Grey Alien Games, has fun, Halloween-themed Match-3 game that takes you on a ride through the playful side of the holiday. Spooky Bonus Not that you’ll be limited to playing it during the month of October. With 100 levels, you’ll spend […]
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Indie Horror: GhostControl Inc.
Posted by Rampant Coyote on October 15, 2014
If you really aren’t into the scares – or the first-person stealth – of some of the games I’m covering this month, then maybe it’s time for something a little less intense for the Halloween season. GhostControl Inc., by Bumblebee Games, is one interesting candidate, particularly if you have a fondness for strategy games. This game […]
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Indie Horror: Outlast
Posted by Rampant Coyote on October 14, 2014
I fully recognize that “indie” is a broad term, now more than ever. At least as far as individual titles are concerned, “indie” represents a significant majority of ’em. And they run the gamut from student offerings to professional teams with years of AAA experience finally going at it alone. Outlast is a work from […]
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Indie Horror: Sonar
Posted by Rampant Coyote on October 10, 2014
Does a game have to have convincing graphics to scare you? Does our lizard brain in charge of that emotion need realism to be fooled? I don’t think so. Not after playing SONAR. Billed as “an exploration / horror game,” SONAR, as you might guess, has little to do with visuals, and everything to do […]
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Indie Horror: Slender: The Arrival
Posted by Rampant Coyote on October 9, 2014
The “Slender Man” folklore is a modern construct of the Internet age, although my wife (again, the scholar of spooky stories) has managed to dig up a few old tales that might have served as loose inspiration that fed into the as the meme/story has evolved. I’m sure a folklorist might have (and probably have […]
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Indie Horror: Eldritch
Posted by Rampant Coyote on October 8, 2014
My first encounter with H.P. Lovecraft’s horror was in the form of a magazine (I think) with illustrated versions of classic horror short stories. I think I was in sixth grade. The story was “The Outsider,” and it was the only story from the magazine that I remember reading. My next real Lovecraft encounter was […]
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Quick Take: Delver
Posted by Rampant Coyote on September 18, 2014
Okay. Remember how I like to rant about early access, how awful it is, and how it’s possible to get screwed and all that? Yeah. Well, Nethack has been “in development” for how many decades now? 🙂 Of course, it’s had a number of “official” releases. It seems there are certain kinds of games, particularly […]
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Ten Things I Love (So Far) About Divinity: Original Sin
Posted by Rampant Coyote on July 1, 2014
Yesterday, Larian’s highly anticipated RPG in their Divinity series, Divinity: Original Sin, was officially released. As a backer from their kickstarter, I had access to the early release, but I didn’t play it. No, I thought I’d wait and play the “final” release version. Consequently, as last night was a very busy night (and not […]
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Quick Take: Block Story
Posted by Rampant Coyote on May 26, 2014
I get dumped on some deserted shore out in the middle of nowhere. Apparently I’m not alone… there’s some viking dude wandering around here too. Cool. That’s different. My first task – my quest – is to… gather wood. Then I am to take the wood that I gathered from the trees, and I am […]
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Exploring Might & Magic X Legacy
Posted by Rampant Coyote on March 19, 2014
Sometimes when you say, “Old-school RPG,” I think of games like The Bard’s Tale I, where you would get clobbered by villagers as soon as you left the guild. Or more primitive games that really had simplistic rules and not much by way of gameplay or graphics. On the flip side, you get the endless […]
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Quick Take: Dungeon Fray
Posted by Rampant Coyote on February 10, 2014
I am as much of a sucker for the big-name RPGs as anybody else. Yes, marketing works on me, too, go figure. But I still love to check out the unsung, relatively unknown little indie games. Sometimes they do a better job of scratching the itch. Sometimes not. Dungeon Fray is one that I hadn’t […]
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Quick Take: Game Dev Tycoon
Posted by Rampant Coyote on January 6, 2014
Game Dev Tycoon has now entered that coveted (or at least it should be) territory of games that kept me up until 4:00 in the morning. I picked up a copy during the Steam sale sometime last week, and at the end of a session of real game development, I thought I’d try the virtual […]
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Quick Take: Rocksmith 2014
Posted by Rampant Coyote on November 7, 2013
So after Monday’s little diatribe about how I do not do reviews here, here I go offering something of a non-review that smells suspiciously like a review for the new Rocksmith 2014. My bad. I can’t pretend it’s an exhaustive review, though – I’ve only been playing for a few days. It is just sort […]
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Shadowrun Returns – Impressions
Posted by Rampant Coyote on July 26, 2013
Yesterday, Shadowrun Returns became available – the first, I think, of the “major” Kickstarter games to do so (ones over, what, a half-mil in funding?). I did not participate in the Kickstarter, but I did pre-order the game. With the news of the delays in Wasteland 2 and Broken Age, it’s nice to have had […]
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Booyah – The Ouya! A Quick Take
Posted by Rampant Coyote on June 20, 2013
I received my Ouya just before having to leave town. I’m doing that a lot lately, have you noticed? Anyway… I haven’t had much of a chance to play with it (as expected), but I’ve been able to put a couple of hours into it. But as usual, the console itself is not really the […]
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