Tales of the Rampant Coyote

Adventures in Indie Gaming!

Games as Services: Will you never be allowed to own a game again?

Posted by Rampant Coyote on July 31, 2014

Ben Kuchura at Polygon ventures the opinion that – in light of a very obvious trend in the industry right now from certain major publishers / platform holders (particularly EA) – in the future, nobody will own video games anymore. It’ll all be a rental. Or at best, owning a license for indefinite access to […]


Filed Under: Biz - Comments: 10 Comments to Read



Frayed Knights: Free Strategy Guide, and the Adventurer’s Guild

Posted by Rampant Coyote on July 30, 2014

There are still 24 hours left to pick up Frayed Knights: The Skull of S’makh-Daon on Steam at the launch discount. If you have already played the game and now own the Steam version, if you feel so inclined, please post a review on the Steam page. Additionally, if you haven’t done so yet, I […]


Filed Under: Frayed Knights - Comments: 2 Comments to Read



Computer RPGs and the Game Controller

Posted by Rampant Coyote on July 29, 2014

I love my keyboard and mouse for gaming. Before mice were common, I loved the keyboard. I remember playing Ultima III and IV, where there was a command for almost every key. It seems a silly idea today, but back then, it at least made the game feel like it was incredibly interactive. Look at […]


Filed Under: Design, Frayed Knights - Comments: 17 Comments to Read



Frayed Knights Steam Launch Sale Ends Thursday

Posted by Rampant Coyote on July 28, 2014

Just a heads-up to anybody planning on picking up the Steam release of Frayed Knights: The Skull of S’makh-Daon, the launch sale ends Thursday. Just sayin’.


Filed Under: Frayed Knights - Comments: Comments are off for this article



Frayed Knights: Humor and the Knights

Posted by Rampant Coyote on July 25, 2014

Humor is a pretty subjective thing. It’s also something of a cultural thing. I heard recently that part of the decline in film comedies is that so much of Hollywood’s revenue these days is from international markets (more than half), and comedy does not translate well. The kind that does tends to be the overly […]


Filed Under: Frayed Knights - Comments: 6 Comments to Read



Frayed Knights: The Skull of S’makh-Daon Finally Live on Steam

Posted by Rampant Coyote on July 24, 2014

I was not sure this day will ever happen. I guess after all this time, nothing short of a miracle will make it anything but anticlimactic. But hey, it’s an Event, and it’s Important, and the stress finally started hitting me a few hours ago. Frayed Knights: The Skull of S’makh-Daon is finally on Steam. […]


Filed Under: Frayed Knights - Comments: 5 Comments to Read



The Origin of Frayed Knights: Classic CRPGs Edition

Posted by Rampant Coyote on July 23, 2014

Frayed Knights: The Skull of S’makh-Daon releases TOMORROW on Steam. Assuming all goes well and there’s no surprises. At least no major ones. There are always surprises. Wish me luck. And tell your friends! I did a series a long time ago called “How CRPGs Warped My Brain.” I could just about revisit that entire […]


Filed Under: Frayed Knights - Comments: 7 Comments to Read



Frayed Knights – Steam Store Page Up, Community Support Needed

Posted by Rampant Coyote on July 22, 2014

Okay, folks. I can use some help here. I know many of you have already played through all or most of Frayed Knights: The Skull of S’makh-Daon. If you have, I could use some support : Frayed Knights: The Skull of S’makh-Daon on Steam I could use some reviews, community discussion, support, screen shots, etc. there. […]


Filed Under: Frayed Knights, Rampant Games - Comments: 15 Comments to Read



Frayed Knights: Changes to version 1.07

Posted by Rampant Coyote on July 21, 2014

Over the course of the week, I made some changes to Frayed Knights: The Skull of S’makh-Daon that go beyond adding Steam achievements.  This will be version 1.07, and will be made available for non-Steam versions soon. The changes are small, but (IMO) significant: * Change to the Search skill. When there is a hidden […]


Filed Under: Frayed Knights - Comments: 3 Comments to Read



Ultima IV and Rational Worlds

Posted by Rampant Coyote on July 18, 2014

I’m gonna take a break for the weekend on the Frayed Knights posts (more next week!), and just refer you to a couple of posts by The Digital Antiquarian about a game that’s very near & dear to my heart, Ultima IV. First, the origin story – and some conjectures about the real history behind […]


Filed Under: Retro - Comments: 5 Comments to Read



The Origin of Frayed Knights: Dice and Paper Edition

Posted by Rampant Coyote on July 17, 2014

Long-time readers may be plenty familiar with some of this already. But with the first Frayed Knights game coming out on Steam (hopefully a week from today) and the sequel making progress towards its first fully playable demo, I figured I’d go back over a little bit of the history of the series. The Frayed […]


Filed Under: Frayed Knights - Comments: 2 Comments to Read



Frayed Knights: A Slightly New and Improved Trailer

Posted by Rampant Coyote on July 16, 2014

I came to the stark realization the other day that the original trailer for Frayed Knights: The Skull of S’makh-Daon still had the words “Coming Soon” at the end. I figured I’d jump in and just change that particular title and make a quick revision. This was mainly for Steam, but I figured I’d put […]


Filed Under: Frayed Knights - Comments: 5 Comments to Read



Frayed Knights: Am I just a cruel game designer?

Posted by Rampant Coyote on July 15, 2014

Am I just a cruel game designer? Are there any other games out there that have one of the longest dialogues in the game take place after the entire party has been wiped out? Is this me trying to be funny and take the edge off a frustrating situation, or was it me just rubbing […]


Filed Under: Frayed Knights - Comments: 3 Comments to Read



Frayed Knights Update: Achievements

Posted by Rampant Coyote on July 14, 2014

Frayed Knights: The Skull of S’makh-Daon will be up on Steam in a matter of days. It could have been done a lot sooner, but in my stupidity / eagerness, I decided to add achievements to the game. I don’t know if it’ll make a bit of difference in sales. But I thought it would […]


Filed Under: Frayed Knights - Comments: 11 Comments to Read



Game Dev Quote of the Week: Bits of Awesomeness Edition

Posted by Rampant Coyote on July 11, 2014

This Game Dev Quote of the week comes from a team effort by the wild, weird, awesome guys at Dejobaan Games, circa 2010, in a post-mortem about one of my favorite indie games, AaaaAAaaaaaah! A Reckless Disregard for Gravity. An excellent video game isn’t just about presenting interesting rules — it’s about delighting the player with […]


Filed Under: General - Comments: Read the First Comment



Grim Fan-Frickin’-Dango!

Posted by Rampant Coyote on July 10, 2014

Confirmed: The “remastered” edition of Grim Fandango announced for the Sony PS4 and Vita platforms is also coming to PC, Mac, and Linux. I still have my original copy. And the box. Getting it to actually *run* in a modern Windows environment without crashing is a major feat requiring hunting the internet and possibly running dubious […]


Filed Under: Adventure Games, Retro - Comments: Read the First Comment



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