Tales of the Rampant Coyote

Adventures in Indie Gaming!

[Archive] Game Design: Is Freedom Not Fun?

Posted by Rampant Coyote on July 31, 2015

This is a revised version of a post from the old blog, lost in a security clamp-down last year. Since it’s referenced by one of the Wizardry 8 articles and the topic is still quite worthy of discussion, I thought I’d post it now. Randy Smith, a lead designer at EA, once wrote about how choice […]


Filed Under: Archive, Design - Comments: 7 Comments to Read



Reminder: Frayed Knights 2 at ToshoCON tomorrow, July 31

Posted by Rampant Coyote on July 30, 2015

Tomorrow evening – from at least 5:00 PM to 9:00 PM (though I may be there earlier), I’ll be at ToshoCON at the Viridian Event Center at 8030 S 1825 W, West Jordan, UT. You can check out the website here: ToshoCON 2015 It’s really geared for teens and anime / cosplay stuff. I expect there […]


Filed Under: Frayed Knights, Game Announcements - Comments: Comments are off for this article



[Archive] Wizardry 8, Episode 15 – Can’t We All Just Get Along?

Posted by Rampant Coyote on July 29, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: 5 Comments to Read



The Little Cube Goes Into Retirement

Posted by Rampant Coyote on July 28, 2015

Not a big surprise, but… As previously deduced, Razer has purchased Ouya. But it sounds like they only purchased the software assets and the service, not the (somewhat disappointing) hardware. Razer has promised to support legacy systems for at least a full year, and then offer Ouya owners a deal on their own hardware. Ah, […]


Filed Under: Biz, Tech - Comments: Read the First Comment



[Archive] Wizardry 8, Episode 14: Storming the Castle

Posted by Rampant Coyote on July 27, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: 2 Comments to Read



Look But Don’t Touch

Posted by Rampant Coyote on July 24, 2015

I remember seeing a cool fairy demo for the Matrox 3D cards around 1998 or 1999. I think the demo was either this one, or an earlier version of this one released for the Matrox G400 chipset. Either way, it was cool. The graphics may look embarrassingly primitive today, but they were very competitive with […]


Filed Under: Design - Comments: 11 Comments to Read



[Archive] Wizardry 8, Intermission: Wizardry 8 vs. Persona 3

Posted by Rampant Coyote on July 23, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: Read the First Comment



[Archive] Wizardry 8, Episode 13: Lucky Thirteen, Unlucky Rapax

Posted by Rampant Coyote on July 22, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: Comments are off for this article



[Archive] Wizardry 8, Episode 12: Desperately Seeking Marten

Posted by Rampant Coyote on July 21, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: Comments are off for this article



The Great Big List of Steampunk Games

Posted by Rampant Coyote on July 20, 2015

In spite of technical and logistic issues up the wazoo, Nick Lives of Deli Interactive and I managed to pull off the Steampunk Video Game panel at Salt City Steamfest over the weekend. We talked about using video games for inspiration for non-digital costumes and adventures (because very few “steampunk” video games fit within the […]


Filed Under: steampunk - Comments: Comments are off for this article



[Archive] Wizardry 8, Episode 11: Swimming With the (Psi-) Sharks

Posted by Rampant Coyote on July 17, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: Comments are off for this article



Biz: Five harsh truths about working in a creative industry

Posted by Rampant Coyote on July 16, 2015

I’m not an expert businessperson. If I was, I’d be… well, a lot more successful than I am now, I guess. But I wanted to state a few things for the record here that might be related to my own business ethics and views, but mostly based on observation. I see some individuals and small […]


Filed Under: Biz - Comments: 12 Comments to Read



Salt City Steamfest and Steampunk Video Games

Posted by Rampant Coyote on July 15, 2015

I’m going to be at Salt City Steamfest this weekend, Friday and Saturday. I won’t be showing off Frayed Knights 2 or anything, but I will be with the Xchyler Publishing booth selling and signing books, talking to folks, and attending what panels I can. And generally having fun being all steampunk-y. What is “Steampunk?” […]


Filed Under: Books, Geek Life, steampunk - Comments: Comments are off for this article



[Archive] Wizardry 8, Episode 10: Missing Men and Mutant Frogs

Posted by Rampant Coyote on July 14, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: 5 Comments to Read



[Archive] Wizardry 8, Episode 9: My Duplicity Has a Price

Posted by Rampant Coyote on July 13, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: Comments are off for this article



Not Quite 20 Years Later – A New Baldur’s Gate Expansion

Posted by Rampant Coyote on July 10, 2015

Better late than never, huh? Beamdog has announced an all-new, 25-hour expansion for Baldur’s Gate: Enhanced Edition.  Entitled Baldur’s Gate: Siege of Dragonspear, it bridges the gap between Baldur’s Gate I and II. Dang, and I think I lost my saved game from when I beat BGEE a couple of years ago. Hopefully I can […]


Filed Under: Game Announcements, Retro - Comments: 3 Comments to Read



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