Happy Thanksgiving, and Frayed Knights on Sale!
Posted by Rampant Coyote on November 24, 2016
Happy Thanksgiving to those of us here who celebrate it. In other news, Frayed Knights: The Skull of S’makh-Daon is on sale on Steam for half-price during the fall sale! It’s a great, off-beat, comedy fantasy RPG with old-school sensibilities. Knock monsters through summoned windows with Power Word: Defenestrate! Battle papier-mâché dragons and hobgoblin wuzards. […]
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Frayed Knights 2 at the Leonardo
Posted by Rampant Coyote on November 15, 2016
Friday night, I showed Frayed Knights 2 at the Leonardo Museum. I should have taken pictures, but honestly we were so busy most of the time I didn’t have a chance to even think about it. This was the Leonardo’s “Game Night”… one of their regularly scheduled 21+ events. I hadn’t been yet… but basically, […]
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Bit Rot (and Frayed Knights 2)
Posted by Rampant Coyote on November 7, 2016
“Bit rot” is a joke we programmers make about code. Code is digital, of course, and so you don’t have to worry about the deterioration of it over time and usage like you might with hardware. Parts don’t wear out. Amazingly, code that supposedly hasn’t been touched for a long time in software which has […]
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The Day Job, Fatigue, and FK2
Posted by Rampant Coyote on October 26, 2016
The suckiest part of taking time off of work with a project-based job is that when you come back, the work is all still there. Plus more. Plus people with dependencies on you getting your work done so they can get theirs done. Kinda takes the fun out of taking time off. I’m not being too […]
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Frayed Knights 2: Lovingly Hand-Crafted Pits of Despair!
Posted by Rampant Coyote on June 16, 2016
Nick Lives has been working on content for Frayed Knights 2 (even livestreaming his work, if you want to watch his work in progress). I gotta admit, this is motivational even to me when I see the results. I want to play this game! Which of course means I’ve gotta finish it. This project has […]
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The Thief and the Chalice (Frayed Knights Fiction) Part 4
Posted by Rampant Coyote on May 5, 2016
This is conclusion of a four-part short story of one of Dirk’s adventures shortly before he met Chloe and Arianna and formed the Frayed Knights. If you haven’t read them yet, I suggest you start back at The Thief and the Chalice, Part 1 Enjoy! Let me know how you like the conclusion! The Thief and the […]
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The Thief and the Chalice (Frayed Knights Fiction), Part 3
Posted by Rampant Coyote on May 4, 2016
This is part three of a four-part short story of one of Dirk’s adventures shortly before he met Chloe and Arianna and formed the Frayed Knights. Parts 4 will be posted tomorrow. If you haven’t read them already, start at Part 1: The Thief and the Chalice, Part 1 The Thief and the Chalice, […]
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The Thief and the Chalice (Frayed Knights Fiction) Part 2
Posted by Rampant Coyote on May 3, 2016
This is the second of a four-part short story of one of Dirk’s adventures shortly before he met Chloe and Arianna and formed the Frayed Knights. You can read part 1 here. The Thief and the Chalice, Part 2 by Jay Barnson The baron slammed and locked the door behind them. It took a moment for Dirk’s […]
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The Thief and the Chalice (Frayed Knights Fiction) Part 1
Posted by Rampant Coyote on May 2, 2016
This is the first of a four-part short story of one of Dirk’s adventures shortly before he met Chloe and Arianna and formed the Frayed Knights. I really enjoyed combining my obsessions for both writing and game development on this. The rest of the story appear later this week. Let me know if you enjoyed the story! […]
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Frayed Knights 2: The Rats Are Back!
Posted by Rampant Coyote on March 30, 2016
You knew this, didn’t you? The Rats of Nom would be back in Frayed Knights 2? It’s be kind of lame if they weren’t. The funny thing is that the whole “Rats of Nom / Farmer Brown’s Cellar” quest in Frayed Knights: The Skull of S’makh-Daon was really a set-up for a joke that doesn’t […]
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Frayed Knights: Things Coming Together
Posted by Rampant Coyote on March 21, 2016
While it was from my era, I never really watched the TV show “The A-Team.” I think I saw one full episode. Some things are a little too ridiculous even for a kid to suspend disbelief. But the catchphrase from one of the characters stuck even without me watching the show… “I love it when […]
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Frayed Knights: The Old School of Wizardry and the Wizard War
Posted by Rampant Coyote on March 11, 2016
The defining event in the history of Kalderia, the setting for the Frayed Knights series – was the Wizard War. In a nutshell, it was a war that humanity – and their allied races – lost. Even though it was technically considered a win, when warfare wipes out a bigger percentage of the population than the […]
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Frayed Knights 2 – The Story Begins!
Posted by Rampant Coyote on March 2, 2016
Our focus lately has been so heavy on level design that it’s hard for me to think about anything else to discuss about the game. I’m really, really excited about how this is working out, and I’m excited for you guys to play them. But… I don’t want to cross from “teaser” into “spoiler” territory. […]
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Frayed Knights 2: Painting the White Boxes
Posted by Rampant Coyote on February 5, 2016
After a whole bunch of early, ugly, pre-pre-alpha screenshots from Frayed Knights: The Skull of S’makh-Daon found their way into reviews of the final game, I’ve been reluctant to show Work In Progress screens for Frayed Knights 2: The Khan of Wrath. Which totally sucks, because these are the kinds of things that I got […]
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Frayed Knights 2: January WIP Stuff
Posted by Rampant Coyote on January 14, 2016
How about an eye-searing jumble of work-in-progress images from Frayed Knights 2? Sure! I should have had an artist work on this, but it was late and I thought I’d show once again why I should stick with design and programming. Anyway, I was really trying to show some of the maps without actually, you […]
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Happy New Year!
Posted by Rampant Coyote on December 31, 2015
It’s New Year’s Eve here, and I will be taking tomorrow off of blogging. I’d say that I’ll be sleeping off my revelry from the night before, but ya’ll know me. We’re having friends over, and we may be having some wild, wild … board gaming and competitive Tetris playing until only about an hour […]
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