Tales of the Rampant Coyote

Adventures in Indie Gaming!

Frayed Knights: Things Coming Together

Posted by Rampant Coyote on March 21, 2016

While it was from my era, I never really watched the TV show “The A-Team.” I think I saw one full episode. Some things are a little too ridiculous even for a kid to suspend disbelief. But the catchphrase from one of the characters stuck even without me watching the show… “I love it when a plan comes together.” Maybe not as memorable as Mister T’s “I pity the fool,” but it’s the phrase that comes to mind when things start coming together.

There’s still way too much to get done, but having things I’ve farmed out come back to me is a tremendous thrill. Still. Every time.

I think a lot of it is the reason I love making video games in the first place. It’s a creative endeavor. Having things which previously existed only in your own imagination take form outside yourself is amazing. Having other people contribute to this vision, and sharing this task of creating an imaginary world, is equally amazing. Even … or maybe especially… when the vision of the contributors is compatible with but not an exact match for your own. At that point, it grows into a feeling of discovery as much as creation.


So…  yeah. Stuff is trickling in. Stuff is coming together. I’d hoped to make beta in time for Salt Lake Gaming Con, but there’s just no way that’s going to happen. There’s going to be a LOT more to show with the game, but not stuff that demos well. What demos well at a convention is that very first dungeon, which I showed last year.

I’ll at least put together a trailer (one that doesn’t suck this time, I hope) that will include more of the new content.

Filed Under: Frayed Knights, Production - Comments: Read the First Comment

  • Mr Horse said,

    You really should watch more A-Team, might give you some ideas for dungeon traps.