Tales of the Rampant Coyote

Adventures in Indie Gaming!

For my next trick: League of Utah Writers Fall Conference… Virtual Reality Class

Posted by Rampant Coyote on September 28, 2017

Now that Salt Lake Comic Con 2017 is in the rear-view mirror, we’ve got the League of Utah Writers Fall Conference coming up. If you are interested, you can sign up here: League of Utah Writers Fall Conference 2017 This is a two-day conference, but for the first time ever, the first day (Friday) can […]


Filed Under: Events, Writing - Comments: Comments are off for this article



Salt Lake Comic Con 2017 – Thoughts

Posted by Rampant Coyote on September 26, 2017

Another year’s Salt Lake Comic Con came to a close, and I still haven’t become rich and famous and become a special invited guest. Go figure! 🙂 But I did manage to have a pretty good time. My legs will forgive me eventually. Our booth was a little crowded with authors, and we still haven’t quite […]


Filed Under: Events, Geek Life - Comments: Read the First Comment



StoryHack #1 is out – and it’s awesome!

Posted by Rampant Coyote on September 25, 2017

I’ll have a report on Salt Lake Comic Con 2017 later. But for today… I have bigger news: StoryHack #1 is out. You can get the Kindle Version here. You can also get the ePub version from Kobo, if you prefer that, and the Nook version at Barnes & Noble.  I imagine there will be […]


Filed Under: Books, Short Fiction - Comments: Comments are off for this article



Salt Lake Comic Con 2017, Here I Come

Posted by Rampant Coyote on September 19, 2017

From Thursday through Saturday, I’ll be at Salt Lake Comic Con. My home base will be Booth 639. This is the Xchyler / Utah Authors table, and it’s going to be overflowing with books. I will have a small but not insubstantial contribution to the library, including paper copies of Mirages & Speculations, StoryHack 0, […]


Filed Under: Books - Comments: 4 Comments to Read



Divinity: Original Sin 2 Releases!

Posted by Rampant Coyote on September 14, 2017

The thing I discovered as an indie game developer is that Murphy’s Law adores release days. Today is the release day for Divinity: Original Sin 2, the next crowdfunded game where Larian shows us just what kind of games they will make without compromises made to publishers. Their campaign earned them a couple million, although […]


Filed Under: Game Announcements - Comments: 2 Comments to Read



Easing Back into the Game

Posted by Rampant Coyote on September 11, 2017

The last year has been a little bit … nuts. Some of it was nuts in a good way.  The day job, however, took its toll. I’m no stranger to crunch, or (sadly) extended crunch. It came with the territory as a full-time game developer, and pretty much every programming job I’ve ever worked has […]


Filed Under: Game Development, Geek Life, Rampant Games, Writing - Comments: 3 Comments to Read



Pulp is No Excuse

Posted by Rampant Coyote on September 6, 2017

Critics tend to use “pulp” as a qualitative descriptor. I think I’ve made my case enough times in the past that this simply isn’t true, unless you are one of those people who insists that newer is better, or that certain modern popular affectations are objectively superior to those of the past. For many decades, […]


Filed Under: Pulp, Writing - Comments: Read the First Comment



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