Tales of the Rampant Coyote

Adventures in Indie Gaming!

Book Break!

Posted by Rampant Coyote on June 30, 2015

I interrupt the regularly scheduled Wizardry 8 archive reprints to talk about some books – just released, soon-to-be-released, and not-quite-as-soon-to-be-released. First up is another Steampunk anthology from Xchyler Publishing called “Steel and Bone.” I’m not one of the authors of this one. However, I have several friends who are, including my long-time collaborator on games […]


Filed Under: Books - Comments: Comments are off for this article



[Archive] Wizardry 8, Episode 4: Arnika Bank, No Safer than Under the Mattress

Posted by Rampant Coyote on June 29, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: 3 Comments to Read



[Archive] Wizardry 8, Episode 3: Vi Domina Tricks

Posted by Rampant Coyote on June 26, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: Comments are off for this article



[Archive] Wizardry 8, Episode 2: Running the Gauntlet

Posted by Rampant Coyote on June 25, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Archive, Wizardry 8 - Comments: Read the First Comment



[Archive] Wizardry 8, ep. 1: A Samurai, a Valkyrie, and a Bishop Walk Into a Bar…

Posted by Rampant Coyote on June 24, 2015

Back in 2008, I did a playthrough of Wizardry 8, a game I’d missed the first time around. At the time, it was hard to acquire (yay for getting it brought back as a digital title!), and I felt (correctly!) that I’d missed out on a classic title. I blogged my efforts, but with the […]


Filed Under: Retro, Wizardry 8 - Comments: Read the First Comment



Wizardry 8 – The End of the Beginning

Posted by Rampant Coyote on June 23, 2015

Several years ago, I played Wizardry 8. This was many years after its initial release, back in the day when the only way to get a (legal) copy was to buy one off E-Bay for more than its new cost… sans manual or the original box. Fortunately, there are cheaper, better, digital options today, particularly on […]


Filed Under: Wizardry 8 - Comments: Read the First Comment



[Archive] Wizardry – The Most Influential Game I Never Played

Posted by Rampant Coyote on June 22, 2015

This is an archived post from 2009, with a few modern edits. To this day, I’ve still never played Wizardry 1 to completion – although I’ve delved a little deeper than I had at the time I wrote this. Still, the post isn’t really about Wizardry. It’s about another game that only existed in my mind. The original […]


Filed Under: Archive, Retro - Comments: 2 Comments to Read



Lotsa Little Newsy Bits…

Posted by Rampant Coyote on June 19, 2015

It’s been an interesting week. There’s been a ton of news from E3, of course, but… that’s not all. Some bits that interested me: Square Enix announced that Final Fantasy VII would have a remake. They also noted that the remake would not necessarily follow the original exactly. As folks over at respawncomic.com suggest, this […]


Filed Under: News - Comments: 7 Comments to Read



[Archive] RPG Design: Solving The Brute Force Problem

Posted by Rampant Coyote on June 18, 2015

This is a previously-published (and lost) article from many years ago. I’ve discussed it a few times, but usually in reference to this original article. I’ve edited it a little bit and reposted it here. The sad thing was that when I wrote this, Gary Gygax was still alive and kicking butt. *Sigh*. Anyway, now […]


Filed Under: Design - Comments: 7 Comments to Read



XBox chief promises that this time they are REALLY REALLY PINKY-SWEAR serious about PC Gaming

Posted by Rampant Coyote on June 17, 2015

From Gamasutra: XBox chief admits Microsoft “lost its way” in PC game market “There have been times in our past where maybe Microsoft has lost its way with PC gaming,” Spencer said, adding that games are critical to Microsoft and Windows’ success. REALLY? No kidding? You know, this might be encouraging if we didn’t hear […]


Filed Under: Biz - Comments: 4 Comments to Read



Sequels and Remakes

Posted by Rampant Coyote on June 16, 2015

I was paying a little bit of attention to the some of the big unveilings at or just before E3. I saw articles in the media complaining once again about all the sequels, remakes, and reboots. The list is impressive… on my end, I’m kind of excited about a Final Fantasy VII remake, and Fallout […]


Filed Under: Biz - Comments: 3 Comments to Read



Old and New

Posted by Rampant Coyote on June 15, 2015

This is the week of E3… the video game industry’s biggest show. There are going to be a lot of games and game-related things announced this week. I’ve gotta admit, as jaded and cold-hearted as I may be about the mainstream biz, I’m a little excited. Bethesda opened up with a preview of Fallout 4 […]


Filed Under: General - Comments: Read the First Comment



Oculus Rift Unveiling

Posted by Rampant Coyote on June 12, 2015

VR: Coming to a living room near you soon. Like within 9 months. Oculus VR has announced their consumer product, available in the first quarter of 2015.  Including a new set of positionally-aware controllers called “Oculus Touch.” In addition to traditional buttons and sticks on the controllers, it also recognizes gestures made by the thumb and […]


Filed Under: Tech - Comments: Comments are off for this article



Utah Digital Entertainment Meeting – June 2015

Posted by Rampant Coyote on June 11, 2015

Last night I went to the fourth meeting of the newly-renamed Utah Digital Entertainment Network. It was the first one I attended, mainly because they’ve been doing better at getting the word out and because my friend Steve Taylor of Wahoo / NinjaBee Games was the guest speaker, talking about “Building a Game Studio in Utah […]


Filed Under: Biz - Comments: 2 Comments to Read



Frayed Knights at Salt Lake Gaming Con

Posted by Rampant Coyote on June 10, 2015

The new Salt Lake Gaming Convention is going to be at the South Towne Expo Center August 6th – 8th, and Rampant Games will have a booth there showing the current build of Frayed Knights 2: The Khan of Wrath. The playable demo will likely be the same dungeon as last time (it’s short — […]


Filed Under: Dice & Paper, Frayed Knights, Game Announcements - Comments: 2 Comments to Read



Learning to Fly… Among Other Things

Posted by Rampant Coyote on June 9, 2015

Today, I want to talk about hardcore flight simulators. And Rocksmith 2014. Very different games, but I think the former could learn a little from the latter. And for today’s song, Rocksmith 2014‘s entry for Tom Petty’s “Learning to Fly” I love how Ellison pulls out the slide during that solo. That’s definitely not required […]


Filed Under: Design, Flight Sims - Comments: 2 Comments to Read



« previous top