Tales of the Rampant Coyote

Adventures in Indie Gaming!

Independence Day

Posted by Rampant Coyote on July 4, 2014

Here in the U.S., it’s the 4th of July – Independence Day. So to my friends in the U.S. or from the U.S., Happy Independence Day! For everyone else out there, who didn’t have an Abraham Lincoln riding a bear into battle with an assault rifle, have an awesome Friday! Booyah! (Okay, that may not […]


Filed Under: General - Comments: Read the First Comment



GOG.COM Summer Sale Begins

Posted by Rampant Coyote on June 13, 2014

Like I don’t already have more games than I have time to play? GOG.COM is having a game sale that includes steep discounts, daily bundles, and “flash sales” that are changing every hour. I think they are fundamentally evil. GOG.COM Summer Sale      


Filed Under: Biz, General - Comments: 4 Comments to Read



Downtime

Posted by Rampant Coyote on April 26, 2014

The blog will be going down for maintenance at some point this weekend. The outage will probably only be a couple of hours. This should not affect the main Rampant Games website ( http://rampantgames.com ) Sorry I don’t have a more specific time, but – in the words of Susan Ivanova in Babylon 5, I’m […]


Filed Under: General - Comments: 3 Comments to Read



Gaming Group Lore

Posted by Rampant Coyote on April 2, 2014

Over the years, our dice-and-paper gaming group (which hasn’t remained constant – we’ve had a few changes in membership over the years) has its own lore, and a short-hand vocabulary for referring to certain kinds of events. Some people in our current group weren’t even there when some of these events happened, but we refer […]


Filed Under: Geek Life, General - Comments: 4 Comments to Read



Midnight Plane to Georgia

Posted by Rampant Coyote on March 25, 2014

Caught the Red-Eye and a connecting flight to Savannah, Georgia again. By the time you read this, I should already be there. Please pardon me if I’m not too responsive. I’ve got a very, very long day in front of me at a customer site (going straight to the site from the airport), and so […]


Filed Under: General - Comments: Read the First Comment



GOG.com Embraces the Penguin

Posted by Rampant Coyote on March 18, 2014

GOG.COM has announced it is working on Linux support for much of its expanding library. For very old games running in DOSBox, this should be no problem. Newer games can be an issue, unless they already support Linux. I can read this a couple of ways. First of all, like Mac support, it’s simply a […]


Filed Under: General - Comments: Read the First Comment



Are the New-Gen Consoles Stumbling?

Posted by Rampant Coyote on March 11, 2014

I wasn’t sure what to make of things when, right after the launch of a new generation of consoles, EA and Disney Interactive started laying off game developers and claiming that they were enhancing their “focus on mobile.” I mean, hello? In my experience, the first couple of years after a console’s launch is the […]


Filed Under: Biz, General, Mainstream Games - Comments: 10 Comments to Read



Clogging the Crap-Filters

Posted by Rampant Coyote on March 6, 2014

Long ago, I called myself an “indie evangelist.” I could see the awesome indie games coming out that nobody had ever heard of, and thought, “Wow! Look at what these indies are doing! If only people were to pay attention, and actually try these games and make them profitable, we could have more of these […]


Filed Under: General, Indie Evangelism - Comments: 7 Comments to Read



Game Dev Quote of the Week: Sarah Stocker on Personal Blunders

Posted by Rampant Coyote on January 3, 2014

Okay, if you make games, you are going to make some mistakes. I’ve made plenty. This week, I found a quote by game producer Sarah Stocker (Pool of Radiance II, Star Trek Deep Space Nine – Harbinger, Forgotten Realms: Bloodstone, Andretti Racing, etc.) from Neal and Jana Hallford’s book, Swords & Circuitry: A Designer’s Guide […]


Filed Under: General - Comments: Read the First Comment



Merry Christmas!

Posted by Rampant Coyote on December 25, 2013

A very Merry Christmas to you and yours. I hope your day – and the season – is filled with peace and happiness. And here’s some custom programmer art to spoil it all for you: My wife did a better job with our Christmas Card, taking advantage of a very fun family portrait session we […]


Filed Under: General - Comments: 10 Comments to Read



My Philosophy of Quest Design

Posted by Rampant Coyote on December 16, 2013

… Maybe I need an intervention. “But there was no other way…” “Really?” “… As epically awesome!” Seriously, it sometimes feels like half my writing & design efforts (in the content phase) are focused on justifying just why the player has to do things in such a convoluted manner. But then I volunteered for that […]


Filed Under: General - Comments: 5 Comments to Read



Opportunities Going Into Overtime…

Posted by Rampant Coyote on December 9, 2013

Looks like the Groupees Dan “Indie” Long bundle deal has been extended an extra couple of days… if you wanted to get in on the deals there, you have a few hours. Very few, as of the time of this posting. Dan “Indie” Long hand-picked Indie Game Bundle Also not-exactly-expired this weekend: Guido Henkel’s Deathfire: […]


Filed Under: General - Comments: Read the First Comment



Indie – A Revolution Only to Those Who Weren’t Paying Attention

Posted by Rampant Coyote on December 4, 2013

I’m an indie cheerleader. Or “evangelist” as I sometimes call myself. I’ve embraced the term, as ambiguous as it is. It’s a useful term. Part of the reason I embraced it is because I was in the mainstream industry back in the 1990s, and I saw the best and worst of what it had become. […]


Filed Under: General - Comments: Read the First Comment



Happy Thanksgiving!

Posted by Rampant Coyote on November 28, 2013

In the U.S., it’s Thanksgiving Day. I have a lot to be thankful for. Life is pretty good. May you have an awesome day.    


Filed Under: General - Comments: 3 Comments to Read



Matt Chat Interviews Guideo Henkel

Posted by Rampant Coyote on November 27, 2013

Sometimes I feel like I could just spend half my blog posts simply announcing Kickstarter RPG projects. There are a lot. Long ago, after seeing the surprising failure rate for indie game projects, I made the decision not to discuss indie games in development unless they were likely to actually be released, which meant they […]


Filed Under: General - Comments: Comments are off for this article



Ghost Town of Norrath, Part 1

Posted by Rampant Coyote on November 18, 2013

So a few weeks ago, I did the unthinkable. After nearly a decade, I reinstalled EverQuest. The original. Well, “reinstalled” is perhaps the wrong term. My original discs were not used. As the game has gone “free to play,” I just installed the new client. I doubt that my old account is available anymore (any […]


Filed Under: General - Comments: 5 Comments to Read



« previous top next »