Tales of the Rampant Coyote

Adventures in Indie Gaming!

Scars of War Development On Hiatus

Posted by Rampant Coyote on April 22, 2011

Gareth hinted that this might be coming for some time, but now it’s official…

Gareth Fouche Going Full-Time Indie, Pausing Development of Scars of War

It’s disappointing that Scars of War is going to be further delayed. And, let’s be honest here, there’s a very definite chance we won’t see it at all.Ā  But, by Gareth’s explanation, things weren’t progressing very well as they were.

I definitely feel for the guy. Indie development combined with a full-time job (and, in my case, family and church and regular blog posts) is a rough road. My wife is ultra-supportive, but it’s still a challenge to juggle all of these. Yeah, I’ve made a big deal about how I only sleep around 5.5 hours a night — but developing software right before bed is problematic. The last hour or two can often be pretty unproductive if you aren’t working on something particularly exciting.

And even though it’sĀ  game development, much of what you are working on isn’t particularly exciting.

Anyway, it’s an exciting move for him, and I wish him the best.Ā  Getting a game started, completed, and out to market – even as a full-time gig – is a major challenge. Whether Scars of War sees the light of day or not, he still envisions indie RPGs as his focus. And making it as a full-time indie… well, that’s just freakin’ cool.

Good luck, dude!

Filed Under: Game Development - Comments: 6 Comments to Read

  • Gareth said,

    Thanks Jay. And damn, you got that post up quickly! šŸ˜‰

    I still wish I had your ability to go without sleep. But no matter how much I try, I have to payback the deficit sometime in the following couple of days, I need that 8 hours.

    Anyway, it’s going to be an exciting year. Scared as I am, I can’t wait! And free of my day job contract, I will be able to push the public interaction much harder. I’ll be keeping everyone updated on progress.

  • Rampant Coyote said,

    Jotting a quick note like this for a blog is quick. Apparently writing dialog for an RPG is a lot more time-consuming for me. šŸ™‚

    I hope all goes well. As for me, noting my slow progress on FK, I really don’t feel I’m quite ready to go full-time myself. Yes, I’ve been a full-time game developer for years, but could I handle it on my own? I don’t think I’m there yet. Still not disciplined enough, probably.

  • Gareth said,

    Yeah, I’m pretty nervous but it’s probably the best time for me to try this. I don’t have dependents to consider or many debts hanging over my head. I inherited a little money which I tucked away. And I live in South Africa will be selling digital goods with zero distribution cost to people in countries with stronger currencies.

    So yeah, conditions are favourable! I just need to be brave, disciplined and a little lucky. šŸ™‚

  • skavenhorde said,

    Good Luck Gareth. Hope you come up with an idea that is a hit like minecraft. Who’d thought that such an ugly little game could have been so popular. šŸ˜€

  • UDM said,

    Shame it’s on hold right now. All the best to your future endeavors, and I really look forward to seeing SoW back on track soon!

  • Travis said,

    I’m vaguely disappointed, but that’s just because I loved the concept of Scars. I still do. The guy feels like it’s unworkable, and he’s obviously the best judge of his situation.

    Up with sane and well thought out changes of plans!