The Xbox One Promises to Allow Indie Self-Publishing
Posted by Rampant Coyote on July 25, 2013
This really shouldn’t be news. It’s kinda sad that it is, and represents a reversal of Microsoft’s previous position (along with many other changes to the Xbox One since their E3 unveiling). Really, it just takes us back to where we’ve been with the 360. But that is, and was, a pretty good thing… Xbox […]
Filed Under: Biz, General, Indie Evangelism, News - Comments: 2 Comments to Read
The Final Brick (and Mortar) Wall Begins to Crumble…
Posted by Rampant Coyote on July 24, 2013
After decades of brick & mortar sales leading the way, of where fealty to game stores and Wal*Mart were paramount, I guess you can say that things have finally, officially reversed… EA Reports Digital Revenues Outpace Brick-and-Mortar Sales An online friend noted that a big chunk of that is probably due to DLC sales. I […]
Filed Under: Biz, Mainstream Games - Comments: Read the First Comment
The Ouya Needs Exclusives – And How They Might Succeed in Getting Them
Posted by Rampant Coyote on July 19, 2013
I love my Ouya. I’m the eternal optimist about it, and I definitely intend to release Frayed Knights 2 on the little cube. Assuming I can get it to run well on the box, I don’t expect it to make much money, but I’m doing it because it’s cool. And because I’m building my game […]
Filed Under: Biz, Indie Evangelism - Comments: 7 Comments to Read
We Are All Game Developers Now
Posted by Rampant Coyote on July 9, 2013
Unity just announced that they now have over 2 million registered users. Let that sink in just a sec. Two. MILLION. Okay, now to be reasonable – it’s free, it’s hot stuff, and so I’m quite sure that more than half of these “developers” download the software and never get beyond ten minutes of fiddling […]
Filed Under: Biz, Indie Evangelism - Comments: 5 Comments to Read
Indie Day!
Posted by Rampant Coyote on July 4, 2013
So here in the U.S., it’s Independence Day – the day we celebrate the birth of our country, and the decisions and sacrifices of those who came before us over two hundred years ago. And, in spite of quite a number of well-documented challenges, I feel we’ve done pretty well. As a result, we’re a […]
Filed Under: Biz, Geek Life - Comments: Read the First Comment
Computer RPGs – A New Golden Age, a Boom, or a Bust?
Posted by Rampant Coyote on July 1, 2013
Brian Fargo, flush with effectively free money from Kickstarter for not just one but two ‘classic-style’ RPGs, suggested last week on the (near) future of computer RPGs that, “I think you are about to see the golden age of RPGs come rushing back in the next few years.” By way of explanation, he noted his […]
Filed Under: Biz, Indie Evangelism - Comments: 5 Comments to Read
The Rise of the Microconsoles Continues…
Posted by Rampant Coyote on June 28, 2013
Google is apparently going to enter the fray with an Ouya-killer of their own. Possibly in response to Apple’s potential push for supporting game controllers and having gaming integral with Apple TV: Forbes: Google Takes Aim at Gaming Market With New Android Video Game Console WSJ: Google Building Android Game Console The rumors of Apple […]
Filed Under: Biz - Comments: 8 Comments to Read
Are Publishers Getting Interested in Old-School PC RPGs Again?
Posted by Rampant Coyote on June 27, 2013
Hmmm… in answer to the title query… yes, maybe publishers big and small are getting interested in that genre they happily left for dead years ago. After some high-profile Kickstarter successes, publishers are thinking… no, not that they were wrong, but rather, that the market has now changed. That’s the excuse I remember…. Publishers may […]
Filed Under: Biz - Comments: 10 Comments to Read
Happy Ouya Day
Posted by Rampant Coyote on June 25, 2013
I try not to be a cheerleader for the Ouya, but dang it – it’s the first big “indie console.” It’s hard not to be rooting for it. Today is kind of crucial, as the Ouya is finally being launched to the rest of the world. Sales today may determine whether or not the little […]
Filed Under: Biz, Indie Evangelism - Comments: 8 Comments to Read
Physical Media Loses More Traction…
Posted by Rampant Coyote on June 18, 2013
Gamasutra announced yesterday that it will no longer publishing the monthly NPD numbers for retail game sales. The reason? The numbers are becoming increasingly meaningless. They stress that they still respect the NPD and the job they do – but the numbers can now be more confusing than they are helpful. This is mainly because […]
Filed Under: Biz, Indie Evangelism - Comments: Read the First Comment
Why PC Gaming Rocks: PCs Are Already Emulating the Xbox One…
Posted by Rampant Coyote on June 17, 2013
In terms of scandals currently making the rounds in the news here in the U.S.A., this would definitely be such small potatoes as to hardly warrant a comment. But it’s funny, and game-related. Those Xbox One games played at E3 last week? Thanks to some well-timed pictures and a crash to the desktop, we know […]
Filed Under: Biz, Mainstream Games - Comments: 4 Comments to Read
The PS4 Promises to be Indie-Friendly. Also, They Clobber the Xbox One.
Posted by Rampant Coyote on June 11, 2013
The Xbone pre-E3 presentation yesterday was, based on most media reports, something of a dud. Maybe it just got reported that way because that’s what many people were expecting, but… based upon what I saw / read, the response was likewarm at best. Many of the Xbone’s “features” were, IMO, not consumer-friendly. They have restrictive […]
Filed Under: Biz, Mainstream Games - Comments: 6 Comments to Read
It’s E3 Again!
Posted by Rampant Coyote on June 10, 2013
Okay, it’s time for E3 once again! This year I’m once again enjoying it from the comfort of my own web-browser. This week, we can expect the following: 1) More information on the next generation of consoles! How will they be more bad-ass than anything that has ever come before in the history of mankind? […]
Filed Under: Biz - Comments: 2 Comments to Read
Farewell, Game Developer Magazine…
Posted by Rampant Coyote on June 7, 2013
1994 kicked all kinds of butt. I was finishing up school, and starting to get serious about what I wanted to do with my life. The idea of making games for a living was just starting to appear feasible. So I supplemented my formal education by learning all I could about making video games. After […]
Filed Under: Biz, Books - Comments: 9 Comments to Read
XBoned
Posted by Rampant Coyote on May 23, 2013
The big XBox One (“XBone”) Reveal has just happened – the next-gen XBox! Woot! Except… I dunno. Maybe as more details appear, I’ll get more excited, but I’m not too excited. For one thing, they are going for the, “This isn’t just a game console, it’s your home entertainment system!” approach that served Sony so […]
Filed Under: Biz - Comments: 17 Comments to Read
Ouya Secures VC Funding, Slightly Delays Launch
Posted by Rampant Coyote on May 9, 2013
Looks like Ouya is moving out of the wading pool into at least the shallow end of the grown-up pool. Ouya Raises $15m in Venture Funding and Delays Launch My grumbling joke is this might barely give them enough time to ship all the Kickstarter preorders before public launch now… No, I haven’t gotten a […]
Filed Under: Biz - Comments: 6 Comments to Read