Tales of the Rampant Coyote

Adventures in Indie Gaming!

Beware the Idea Fairy

Posted by Rampant Coyote on July 9, 2014

I just discovered theMeatly.com last night. Maybe it was the caffeine talking, but I was literally laughing out loud at many of the panels. Especially this one. If you are an indie game developer, this is probably the story of your life. Every. Day. I’ve taken to just writing the dang things down – writing […]

Filed Under: Game Development - Comments: 4 Comments to Read

Playing Bad Games…

Posted by Rampant Coyote on July 8, 2014

Across the street… a neon sign. “All you can eat for a dollar ninety-nine. Our soul stew¬†is the baddest in the land.” But uh, one dollar’s worth was all that I could stand. — Huey Lewis and the News, “Sometimes Bad is Bad.” It’s often easier to figure out what has been done wrong than […]

Filed Under: Design - Comments: Read the First Comment

Pixels 4Ever?

Posted by Rampant Coyote on July 7, 2014

Old-school bitmap art can be pretty dang awesome. Like this, from the incredibly cool¬†arcade-style freeware game Maldita Castilla, by Locomalito Games. Check it out – it’s freeware. Tip the creator with the number of quarters you would have dumped into this game if it had been in an arcade machine: My kids and I thoroughly […]

Filed Under: Art - Comments: 6 Comments to Read

Independence Day

Posted by Rampant Coyote on July 4, 2014

Here in the U.S., it’s the 4th of July – Independence Day. So to my friends in the U.S. or from the U.S., Happy Independence Day! For everyone else out there, who didn’t have an Abraham Lincoln riding a bear into battle with an assault rifle, have an awesome Friday! Booyah! (Okay, that may not […]

Filed Under: General - Comments: Read the First Comment

Surviving the Glut as a Game Developer

Posted by Rampant Coyote on July 3, 2014

After yesterday’s epic-sized post, today’s will be a small one – because Jeff Vogel of Spiderweb Software says a lot of good stuff that doesn’t need much additional commentary. He’s way better at this than me, anyway, and has been through a couple of market cycles since before “indie” was even a term (back then, […]

Filed Under: Biz - Comments: 5 Comments to Read

PC Games: Tonight We’re Gonna Party Like It’s 1992…

Posted by Rampant Coyote on July 2, 2014

I made a joke yesterday about partying like its 1992, as a PC gamer. It occurred to me that there’s a lot of truth to that. It seems that we’re seeing a lot of recent / new / upcoming remakes, spiritual sequels, and direct sequels of PC games that were pretty hot back in 1991 […]

Filed Under: Retro - Comments: 14 Comments to Read

Ten Things I Love (So Far) About Divinity: Original Sin

Posted by Rampant Coyote on July 1, 2014

Yesterday, Larian’s highly anticipated RPG in their Divinity series, Divinity: Original Sin, was officially released. As a backer from their kickstarter, I had access to the early release, but I didn’t play it. No, I thought I’d wait and play the “final” release version. Consequently, as last night was a very busy night (and not […]

Filed Under: Impressions - Comments: 3 Comments to Read

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