A Game Dev’s Story, Part XI: The End of an Era
Posted by Rampant Coyote on May 10, 2012
So at this point, you probably have a pretty good idea of how I got to be a game developer. Normally, at this point, the most interesting parts would be behind us. But the story is about to take a twist. But first, there’s the death of Singletrac. The first two years of SingleTrac’s existence […]
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Indie Innovation Spotlight – Inside a Star-Filled Sky
Posted by Rampant Coyote on May 9, 2012
Okay, it’s time for another installment of the “Indie Innovation Spotlight.” After our inaugural edition, pretty much any other game highlighted here would be more obscure, which works for me. Not all of these games are necessarily recommended by me, personally, as I don’t guarantee that they are good. I just wanted to highlight the […]
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Lotsa RPG Interviews…
Posted by Rampant Coyote on May 8, 2012
… Not all of ’em indie, but enjoyable enough. First off – Leonard Boyarsky, former CEO of Troika, former designer / artist for the original Fallout games, now a designer for Diablo III. RPG Codex has a retrospective interview that, considering Diablo III‘s imminent release, isn’t all that much retro. You can read it here. […]
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Old Ideas, New Blood
Posted by Rampant Coyote on May 7, 2012
I will reluctantly admit that I’m as much a sucker for licenses as anybody else. While I probably would have contributed to the Kickstarter anyway, I got a little more glee contributing to “Wasteland 2” than the same game by any other name. I’m more inclined to buy a game that is named after a […]
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Why Indie Matters
Posted by Rampant Coyote on May 4, 2012
Indie. That label has been part of my life for about a decade now, since a little after it started replacing “shareware” as the term for those of us who made games without the benefit of publishers. Or, all too often, real budgets. But that isn’t to say it was a hobbyist movement. No, at […]
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Indie RPG News Round-Up – May 2012
Posted by Rampant Coyote on May 3, 2012
As usual, I’m far overdue for talkin’ up what’s going down in the indie RPG realm. I don’t pretend to have exhaustive knowledge of this ever-more-impressive domain, but in my regular delves into the labyrinth of indie games I’ve come up with a few treasures I’d love to share knowledge about: Legend of Grimrock Legend […]
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Want a job with some legendary game-makers? Try this!
Posted by Rampant Coyote on May 2, 2012
Note: You may need to be a Monkey Island fan to truly get all the humor of the following. But I think everyone can appreciate it on at least one level: Okay, so the company with some legendary ex-LucasArts game-makers are funded to make an actual honest-to-goodness graphic adventure game. You’d love to get the […]
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Indie Innovation Spotlight – Introduction & Minecraft
Posted by Rampant Coyote on May 1, 2012
I talk a lot about indie innovation: How they are doing the stuff that the mainstream publishers don’t dare. And how sometimes it’s awesome, sometimes it’s lame, but at least it’s friggin’ different. So I thought I’d take some time – maybe once a week – and formally recognize some indie games that have really […]
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Arianna Makes a Guest Appearance
Posted by Rampant Coyote on
This is just cool. Thanks to Craig Stern of Sinister Design for pointing this one out to me at the end of last week: Indie Action – Some Additional Characters It’s an action platformer in development. There are tons of characters from popular indie games (wait, is that an oxymoron?) in this thing, and I’m […]
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