So Where Are the AAA VR Games?
Posted by Rampant Coyote on April 10, 2018
Dan Ackerman of C|Net has — at least for now — thrown in the towel on VR. This in spite of accelerating sales in VR system sales last year, which may not have pleased analysts who heralded VR as the Next Big Thing, but are certainly an exciting development. His biggest complaint is the lack […]
Filed Under: Tech, Virtual Reality - Comments: 2 Comments to Read
Cool VR Things Happening
Posted by Rampant Coyote on March 21, 2018
This is the gaming world I wanted back in college in the early 1990s. Better late than never. SKYRIM VR FOR PC IS COMING in just a few days!!! I know there were plenty of issues with the PSVR version of this game. I hope the team made some improvements for the PC version. In […]
Filed Under: Virtual Reality - Comments: Comments are off for this article
What’s up with “VR Experiences?”
Posted by Rampant Coyote on February 23, 2018
I’m a gamer. I’ve been a gamer for a long time. I had a career making video games. When I first started getting interested in Virtual Reality and Augmented Reality (two elements of “cyberpunk” that actually sounded desirable), it was the early 1990s, and there was very little of either technology to be found outside […]
Filed Under: Virtual Reality - Comments: Comments are off for this article
LTUE 2018 Report
Posted by Rampant Coyote on February 20, 2018
Okay, it’s been a little crazy ’round these parts. Mostly crazy in a good way. That’s my introduction and apology for being slow on the blogging front. Of course, the novel is moving forward. The Advance Reader Copies have gone out, and we’re releasing Blood Creek Witch on March 13th. I’ll have a couple of […]
Filed Under: Events, Virtual Reality, Writing - Comments: Comments are off for this article
VR Quick Take: Archangel
Posted by Rampant Coyote on January 8, 2018
Due to surgery, any VR gaming I did over the last week was restricted to sitting-down experiences. Actually, I didn’t do much VR at all, but I did get the chance to play Archangel by Skydance Interactive, which is available for PC and Playstation VR. Because giant piloted mechas are one of those things VR […]
Filed Under: Impressions, Virtual Reality - Comments: Comments are off for this article
Well, we’re doomed… VR-based advertising proves tremendously effective
Posted by Rampant Coyote on December 13, 2017
Unsurprisingly, emotional response to VR-based advertising was tremendously more powerful than other media. And of course, Unity sees this as a positive because they are an easy tool for creating Virtual Reality-based advertising. As Agatha Bochenek, the writer of this article at the Unity Blog, puts it, “I think of VR ads kind of like […]
Filed Under: Geek Life, Virtual Reality - Comments: Comments are off for this article
Quick Take: Fallout 4 VR
Posted by Rampant Coyote on December 12, 2017
Fallout 4 VR is out now. I’ve got somewhat faster Internet now, so I was able to play it the day it released, instead of the next day after an overnight download. It’s “only” about 25 gigs, which comes out sort of lightweight by today’s AAA game standards. I never played the non-VR version of Fallout […]
Filed Under: Impressions, Virtual Reality - Comments: Read the First Comment
I finally play Doom in VR… twenty years later than I expected.
Posted by Rampant Coyote on December 7, 2017
Early attempts at consumer VR came out in the mid 1990s. We tried a couple of them at the game studio where I worked. I expected the Virtual Reality revolution to happen “any year now.” My dream was to be able to play Doom in VR. Of course, at the time, I had no idea how […]
Filed Under: Retro, Virtual Reality - Comments: Read the First Comment
Virtual Unreality
Posted by Rampant Coyote on November 16, 2017
It’s 1:15 in the morning. We’ve been at this for over 16 hours straight. Less than five hours before all this equipment has to get packed up to get loaded on the 9 AM truck bound for the conference center for the trade show. Each of us is praying that this time we won’t find […]
Filed Under: Geek Life, Virtual Reality - Comments: Comments are off for this article
Quick Take: VR Dungeon Knight
Posted by Rampant Coyote on October 11, 2017
I saw a game pop up on my list called “VR Dungeon Knight.” I was tempted to ignore it, because it was still early access. But the more I read, the more I realized that it could have been subtitled, “A Game Made for Jay Barnson.” A VR dungeon crawl with procedurally-generated levels? With cooperative […]
Filed Under: Impressions, Virtual Reality - Comments: 3 Comments to Read
Reminder: League of Utah Writers Fall Conference and VR Presentation
Posted by Rampant Coyote on October 5, 2017
At the League of Utah Writers Fall Conference tomorrow, I’ll be co-presenting an “ask the expert” class on Virtual Reality. This class will be in rooms 023/025 at 1:00 in the afternoon. There is still time to register, and it’s FREE on Friday. So… yay! The full conference (including Saturday and the awards banquet Saturday night) […]
Filed Under: Events, Virtual Reality, Writing - Comments: 2 Comments to Read
Vive Fires the Next Shot in the VR Price Wars
Posted by Rampant Coyote on August 22, 2017
With competition heating up in the VR space, and the price drop on the Oculus, HTC is finally responding with a price drop of their own. The Vive is now “only” $599 Granted, $600 is a lot to drop on what is still more of a toy for most people. Plus the cost of the […]
Filed Under: Virtual Reality - Comments: Read the First Comment
Virtual Reality: Experiences and Nostalgia
Posted by Rampant Coyote on August 16, 2017
Nostalgia is a powerful force. It’s been the inspiration for songs, stories, movies, video games, you name it. I was somewhat amused the other day by a couple of songs from my teenaged years that were nostalgia-driven, talking about eras as far in the past then as the songs themselves are to me. Or movies […]
Filed Under: Books, Retro, Virtual Reality - Comments: Comments are off for this article
Virtual Reality: Nope, I’m Still Not Jaded
Posted by Rampant Coyote on June 9, 2017
I’ve picked up a few VR games via bundles lately, which means that now half the games in my VR library I haven’t played yet. If it’s anything like the rest of my Steam library, I expect that trend to continue. That means there’s always something new for me to play. It might not be […]
Filed Under: Virtual Reality - Comments: Comments are off for this article
Quick Take: Star Trek Bridge Crew
Posted by Rampant Coyote on May 31, 2017
Many years ago, my wife won a free pass to a cool starship group experience. This was back before things like escape rooms were a thing, but it was a similar (but more expensive) idea. A big ol’ trailer was set up as the bridge of a starship, everyone was given a tunic and instructions […]
Filed Under: Casual Games, Impressions, Virtual Reality - Comments: 2 Comments to Read
“Who Ya Gonna Call?” My evening as a Ghostbuster at The Void.
Posted by Rampant Coyote on May 8, 2017
Friday night, my wife and I went to The Void here in Utah to try out the VR Ghostbusters experience. The Void has locations currently open in New York and Dubai, but they’ve finally opened it up at a temporary facility here in Utah while their new center is under construction. I’ve posted about it […]
Filed Under: Virtual Reality - Comments: 2 Comments to Read