Tales of the Rampant Coyote

Adventures in Indie Gaming!

A Commercial Game in One Month? It’s ON Like Donkey Kong!

Posted by Rampant Coyote on September 23, 2010

Well, maybe not for me personally since I’m frantically working on another commercial title that’s way overdue… but I’m oh-so-tempted. With an idea… heh… I had back in the 90s. In fact, it got me my job in the mainstream biz. Could be cool to dust it off. See, it’s this cyberpunk action RPG… No. […]


Filed Under: Game Development, Indie Evangelism - Comments: Read the First Comment



Indie RPG News Roundup – Sepember 21, 2010

Posted by Rampant Coyote on September 21, 2010

Back in the early 90’s, I was a poor struggling college student, and felt overwhelmed by the sheer quantity and quality of computer RPGs coming out at the time.  This was just on the PC (and, to a lesser degree, on friends’ Macs and Amigas). I really had no clue what the console world offered. […]


Filed Under: Indie Evangelism, News - Comments: 2 Comments to Read



R.I.P. Cyclopean?

Posted by Rampant Coyote on September 20, 2010

Cyclopean, the indie RPG based on the horror fiction of H. P. Lovecraft, has been canceled. Quoth Scott, the developer, that after two years, “What I’ve got is basically a ton of writing and nothing else.  And Ted, still the only other member of Team Omega, just isn’t able to dedicate those 20+ hours/week to […]


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Reinventing the RPG Genre?

Posted by Rampant Coyote on August 27, 2010

When I read some smarmy designer-turned-marketing guy brag in the press about how they are making an RPG that is “reinventing the genre” (or effectively making such a statement, using only slightly more humble terminology), I generally read this as code for, “We’re making it more like God of War or some other action-game.” And, […]


Filed Under: Indie Evangelism - Comments: 3 Comments to Read



Three Tales of Indie Game Development …

Posted by Rampant Coyote on August 24, 2010

Imagining riches with your l33t indie game-making skills? It’s definitely possible. Here are some reflections on some semi-recent projects grounded firmly in reality. One is a traditional single-player game for PC that I thought (at the time) would be a sure-fire hit, blending one hit game with rock & roll mystique. Another is an indie […]


Filed Under: Biz, Indie Evangelism - Comments: Read the First Comment



Activision Answers Indie Contest Questions

Posted by Rampant Coyote on August 18, 2010

For those who were interested in what the heck a big mainstream publisher like Activision was doing sponsoring an indie game competition: Activision and the Indies: How Does This Contest Work? Note: You have only a few days to enter the contest, so get cracking if you are interested.


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Am I Becoming One of THOSE Guys?

Posted by Rampant Coyote on

When I was a kid, I remember reading movie reviews in the paper (yes, that’s what we had to do back in those days, on actual paper even…) and being stunned at how the critics would pan the movies I thought were so awesome. Why, those guys were out-of-touch old-fart snobs who had obviously become […]


Filed Under: Indie Evangelism, Movies - Comments: 2 Comments to Read



Indie Funding – And What Comes First

Posted by Rampant Coyote on August 12, 2010

I’ve been meaning to post and comment on this for a while. Brian “Psychochild” Green has an excellent article on all the different ways you can fund indie game development. Aspiring indies, take note. Psychochild on Indie Funding I think it’s a pretty exhaustive list, actually, with all kinds of weird options covered within broader […]


Filed Under: Biz, Indie Evangelism - Comments: 7 Comments to Read



Age of Decadence Entering Final Stretch

Posted by Rampant Coyote on August 11, 2010

This is awesome news. I mean, Age of Decadence has been in development far longer than Frayed Knights (but it sounds like it’s a larger game). It’s still got a ways to go. But this is exciting news indeed.


Filed Under: Indie Evangelism - Comments: Comments are off for this article



Molyneux sez: “Enjoy It While You Can, Indies! We’re Taking Over Soon!”

Posted by Rampant Coyote on August 9, 2010

Peter Molyneux warns that indies are living on borrowed time, and their opportunity to thrive on certain platforms – notably the iPhone and Android – will soon come to an end under the domination of a major publisher. Molyneux: Indie Havens on Borrowed Time A couple of choice quotes: “We are just one or two […]


Filed Under: Biz, Indie Evangelism - Comments: 9 Comments to Read



“Mindie?” No Thanks

Posted by Rampant Coyote on July 20, 2010

Alistair Doulin writes on both Gamasutra and his own blog (they are the same article) about bridging the gap between mainstream and indie game development… what he jokingly (I hope) refers to as “mindie.” It’s actually not a bad article. I did enjoy reading it. By his definition, most of the games I mention here […]


Filed Under: Biz, Indie Evangelism - Comments: 6 Comments to Read



The “F**k Off!” Heard ‘Round the World…

Posted by Rampant Coyote on July 19, 2010

So the story is now last week’s news, apologies have apparently been extended and accepted, hug-hug-kiss-kiss there’s nothing more to see here, move along… But I think it’s interesting in hindsight to see what happened with a slightly fuller view of the story. According to Cliffski’s blog and a couple of other sources, it kinda […]


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Mardek RPG Chapter 3 Released

Posted by Rampant Coyote on July 9, 2010

Mardek Chapter 3, a Flash-based RPG, is now out. Its predecessors have also received an update. Mardek Chapter 1 Mardek Chapter 2 Mardek Chapter 3 I haven’t played these games before. Yes, me, the all-knowing guru of all things indie RPG and stuff (HAH!), missed this one. But after hearing about the release of Chapter […]


Filed Under: Free Games, Game Announcements, Indie Evangelism - Comments: 3 Comments to Read



235 Free Indie Games – In Ten Minutes

Posted by Rampant Coyote on June 18, 2010

Two hundred thirty-five indie games – all of them available for free – shown inside of ten minutes – at about 2.5 seconds each. In alphabetical order. It’s like… like going into an arcade in the 1980s and seeing the attract mode of hundreds of games, and knowing that they are all ALL on free […]


Filed Under: Free Games, Indie Evangelism - Comments: 9 Comments to Read



Activision’s Indie Contest: Indies Need Not Apply?

Posted by Rampant Coyote on June 15, 2010

Tom Buscaglia, the “Game Attorney,” took some time to read through the rules for Activision’s independent games competition. To be honest, this thing was always something of a head-scratcher for me, and after reading Tom’s take on it, I’m not sure I’m much closer to understanding the contest. Tom Buscaglia: Some Thoughts on the Activision […]


Filed Under: Biz, Indie Evangelism - Comments: 5 Comments to Read



Avadon: You Work For Bluebeard…

Posted by Rampant Coyote on June 4, 2010

… Except his name is Redbeard. Jeff Vogel has begin his developer diary series on his new game / trilogy / series / franchise, Avadon: The Black Fortress.  His first post is on where his idea came from: Avadon Developer Diary #1 – Where Ideas Come From In this case, it came from an opera. […]


Filed Under: Design, Indie Evangelism - Comments: Read the First Comment



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