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Sunday, November 22, 2009
 
Top Ten Texturing Tips
An experienced vet passes on his accumulated knowledge on good 3D texturing:

Top Ten Texturing Tips

Had tip to Edward Maurina (author of the Game Programmer's Guide to Torque) for the link!

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Comments:
That's an interesting list. I would note that number 10, watch your UVs, really should be a course in its own right. You can solve a LOT of texturing problems in the UV layout phase, before ever putting a texture together.
 
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