Wednesday, September 02, 2009
IGDA and Indies
Wherein I stammer and say "uh..." a lot:
Podcast at Zakalro: IGDA and the Indie Dev
For those not in the know, the IGDA is the International Game Developer's Association, a professional organization of - you guessed it - game developers. This podcast is very much a group of with-it members / leaders of the IGDA and... uh, one ignorant semi-outsider... trying to figure out how the IGDA can better serve the indie game development community.
Even when I was a member, I wasn't exactly active. I'd been a professional game developer for years without IGDA membership. And until recently, an indie game makers and a so-called "AAA" (or wannabe AAA) mainstream game producer / developers didn't even sound like they spoke the same language.
But times change. The local chapter organizer here in Utah is very active in the indie community. So who knows?
Labels: Biz, productivity
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After listening to the podcast and perusing the IGDA site, I'm just not seeing much benefit to being a member of IGDA, at least for the individual indie developer. The cost of membership could be better spent on tools or content... or paying the bills. =P
This was a very interesting podcast. Kind of like a peek behind the curtain of game dev (to an extent).
I wouldn't mind becoming an IGDA member (at least for a year) just to experience the organization. I don't know what I could contribute though as I feel like a bit of an outsider having never released a game before. Also, since I live in Montana there is no IGDA chapter. The closest one is Salt Lake City I believe so I don't think I would get much out of the organization other than whatever online resources there are.
Personally I think I need to finish up and release a game first before I start thinking of expanding into this sort of thing.
The podcast was really good though despite all the "ums". ;)
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I wouldn't mind becoming an IGDA member (at least for a year) just to experience the organization. I don't know what I could contribute though as I feel like a bit of an outsider having never released a game before. Also, since I live in Montana there is no IGDA chapter. The closest one is Salt Lake City I believe so I don't think I would get much out of the organization other than whatever online resources there are.
Personally I think I need to finish up and release a game first before I start thinking of expanding into this sort of thing.
The podcast was really good though despite all the "ums". ;)
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