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Wednesday, August 05, 2009
 
RPG-Making Competition
RPGDX is having another RPG-making competition. As usual, there are no prizes involved, but there's some definite value and bragging rights in cranking out a game for this kind of thing. The date is tentatively planned for the 15th and 16th of August - the weekend after next.

The theme for this summer's contest is "Side Scrollers." Yes, a side-scrolling RPG. I have visions of the original Golden Axe and Rastan arcade games going through my head suddenly, though perhaps the most appropriate recent entry in this category would be The Spirit Engine 2.

The trick, obviously, is that you have only 48 hours to make your game. You CAN use an existing game engine and even some pregenerated resources, but the game design and creation must all occur within the same 48 hour period (naturally, you should probably have some IDEAS before you start).

I'm tempted. Not that I have the time to do it or anything. But I'm tempted anyway - perhaps as a way to recharge the ol' batteries.

Got the guts, want the glory? Here's the official announcement and rules, all subject to change:

RPGDX Summer Indie RPG Competition

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Comments:
This sounds fun!

I might enter!
 
I think you should enter.
 
Making an RPG in 10 days? 10 DAYS?!
I spent a month doing a single screen game with characters and no battles, stats or items, how is 10 days even remotely possible?
 
Heh - not 10 days, 2 days, dude!

And it can be done. Not shippable, but doable. I was able to make a crappy one in 40 hours starting from total scratch, remember!
 
Last time I participated in a RPGDX 48 hrs competition, I made this:
http://www.colossusentertainment.com/Games/TheAmazingAdventuresofKas.php

It's not large, it's not very pretty, but it's playable. If you want to see how messy the code ended up, it's available for download here: http://tophatarcade.com/dev/pixie/

So yeah, it is possible, and it's a great deal of fun :-)
 
Mind: blown.
 
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