Wednesday, July 08, 2009
Flash Gaming Love Letter
DanC has posted the first of a multi-part series of articles on making (and making money from) Flash games (and web-based gaming in general). It's all about the business side of things - monetization, finding customers, generating value for customers, etc.
The first installment is about the different approaches to trying to put food on the table with Flash games. Unsurprisingly, ad-based revenue is pretty much at the bottom of the barrel (by a couple of orders of magnitude) in terms of revenue.
So if you wear an indie developer's hat, it's worthy reading:
Lost Garden: Flash Love Letter 2009 - Part I
Labels: Biz

