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Friday, January 09, 2009
 
Persona 3 versus Wizardry 8
Harry asked in the comments a previous post if I would rate my experience with the console RPG Persona 3 FES as above or below that of the classic (but aging) computer RPG Wizardry 8 - which is still incomplete (though I did play it a little tonight).

The two games are only barely in the same genre. Apples and watermelons, here. But for the sake of argument (because I do so love a good argument), I thought I would offer a point-by-point comparison of the two, so you can draw your own conclusions. So here goes:

Style
Wizardry 8: Classic party-based Western RPG. They don't come any more classic.
Persona 3: Party-based "Japanese" style RPG, mixed with elements of dating sims, Pokemon, Japanese anime shows that even die-hard fans are too embarassed to dub for a U.S. release, and whatever else the designers could come up with during their week-long session around a bong.
Winner: Neither. Come on, uber-stalwart-old-school or freaky-weird-innovation... do you really think I'd pick one over the other?

Combat Duration
Wizardry 8: Bring a sack lunch to each one, especially later in the game.
Persona 3: Ranges from trivial speed-bumps to appropriate length. Boss battles reasonably long and dramatic. Final boss battle requires you to call in sick for the next week, and you may want to and make sure your console is hooked up to a UPS in case of a power outage.
Winner: I'm gonna go with Persona 3, here. I'd actually call the battles "too short" for the most part, but it's better to err on that side than on the side of "too long," which Wiz 8 does even with the monster speed-up patch.

Best Robot Companion Combat Quote Pop-Culture Reference
Wizardry 8: "Exterminate!"
Persona 3: "Hasta La Vista!"
Winner: As a Doctor Who fan, I'm gonna have to go with Wizardry on this one.

Epicly Cool Settings
Wizardry 8: While it's a more traditional sword & sorcery world, it mixes science fiction elements, some very well thought-out races, history, and an entire city set inside a giant tree.
Persona 3: The game is so heavily dominated by the Japanese setting and culture (from school schedules to New Years in Kimonos at the local shrine) that they didn't bother to hide it when they localized it - which is a treat for Western audiences. The weird Twilight Zone-esque circumstances with the flow of time is just out there.
Winner: I might feel differently if I lived in Japan, but I'm gonna give the point to Persona 3 on this one. Just barely.

Sheer Quantity of Controversial Material
Wizardry 8: Ummm..... you have some pretty chunky deaths, as enemies tend to explode on expiration. Some mild profanity, I think...
Persona 3: Profanity. A shower scene (suggestive, but reveals nothing). The summoning of demons and angels from Catholic / traditional Christian theology. Lots of occult references (especially the tarot). Children being crucified. Half-naked personas. Personas with extremely suggestive anatomical features. Multiple references to inappropriate teacher / student relationships. A rather phallic persona (in the expansion). Oh, yeah, and a whole game about kids shooting themelves in the head.
Winner: Duh! Whether that makes Persona 3 a winner or a loser is subject to personal taste and belief-systems.

Best Use of Sex As A Weapon During a Boss Battle
Wizardry 8: You douse a horrible-looking rapax mannequin with sexy rapax perfume, and use it as bait for a devious and deadly trap. When the assassin breaks cover in hopes for a romantic interlude in the middle of hostile territory, you squish him. Or I guess you could fight him directly.
Persona 3
: The "Lovers" Arcana boss teleports you and Yukari into a hotel room, with Yukari in the shower, both of you afflicted with a foggy memory while it tries to convince you to give in to your desire. Unfortunately, being noble and resisting temptation just gets you slapped anyway, with a warning from Yukari to never mention anything about it to anyone.
Winner
: As icky as the very thought of Rapax Love might be, Wizardy 8 wins handily due to its being a dynamic, truly interactive puzzle sequence rather than a cutscene with circular dialog choices.

Least Tedious Monster Grinding
Wizardry 8: The more powerful you get, the more powerful and numerous (and, generally, tediuous) the monsters get. So there's really no point in leveling up. Unfortunately, its hard to avoid, as there are fights whenever you are trying to get from point A to point B. Even in town in some places.
Persona 3: The bosses keep getting harder, and arrive on a schedule. It's up to YOU to keep up with them. But you can choose not to go to Tartarus if you feel ready to deal with the upcoming boss, and the non-boss fights are not too difficult to flee and avoid entirely.
Winner: Persona 3, hands-down.

Goofiest Ally
Wizardry 8: Hmmm.... Madras, the Trynnie gadgeteer?
Persona 3: Koromaru, the wonder-dog who wields a dagger in his fangs and summons Cerberus. At least he's less annoying than Ken.
Winner: Persona 3 loses here by winning.

Most Interesting Non-Combat Activities
Wizardry 8: A great amount of gathering, exploring, puzzle-solving, and conversing is possible. Building faction, questing for craft items, and
Persona 3: Plenty of fairly lame "quests" from Elizabeth, breeding and improving personas, building relationships, and making yourself more desirable to the opposite sex. Oh, and overstaying your welcome in a hot springs pool, and participating in "Operation Babe Hunt."
Winner: A tie, actually. Persona 3 has a broad scope of repetitive activities you perform regularly, plus some unique activities in certain parts of the game. Wizardry 8 has less of a scope of regular, repeatable non-combat activities, but ultimately has a lot more unique activities, quests, and things to discover - plus a lot more interesting adventure-game style puzzles.

Most Fun Boss Encounter
Wizardry 8: You have to defeat a mutant frog that swallows party members whole in order to rescue a kidnapped comrade.
Persona 3: Though I never played this part, I've seen the videos on YouTube of fighting Elizabeth, the "secret" Persona 3 boss. She is a butt-kicker of godlike power that puts Death to shame. So why didn't she save the world? Besides the fact that she's definitely twisted.
Winner: Brekek the mutant frog of Wizardry 8. Simply because the storyline leading up to him is immensely amusing. And he's a mutant frog.

Most Challenging Sub-Quest
Wizardry 8: So far, trying to rescue Glumph from Bayjin, by way of the Gigas Underwater Caves and the Bayjin Shallows. Rescuing him is easy, surviving the trip both ways is hard.
Persona 3: Trying to max out the social links for all three women (and a robot!) from the same dorm. I finished the game barely getting Fukka to talk to me again at school (at only social link level 5-ish), and then probably only because the world was supposed to end the that week.
Winner: Persona 3. Because there's no apparent option to "just be friends." Those sick designers.

Best Opportunity To Impersonate Deity
Wizardry 8: The party gets to become gods.
Persona 3: The main character gets to become a Christ allegory.
Winner: I want to get to decide who lives and who dies. Wizardry 8 ftw!

Most Unrealistic Inventory Item
Wizardry 8: A Port-O-Potty. Made from a porthole and a hinged pot with a lid, it casts a Noxious Fumes spell in the hands of a gadgeteer.
Persona 3: Bikinis and French maid uniforms which grant better armor protection than bulletproof vests.
Winner: Tie. A delicious, insane, wonderful tie.

Overall Winner:
Since a big part of the reason Wizardry 8 is incomplete is Persona 3, if you held a gun to my head and forced me to pick which game I enjoyed more, I'd probably have to go with Persona 3 - probably because of the characters and story. But if that gun was instead an evoker, I'd summon Chi-You and go all Vorpal Blade on you!

However, compared to the 'expansion' for Persona 3 FES ("The Answer"), Wizardry 8 is far and away the better game. The Answer, at least for me (so far), is pretty much the most boring mechanics of the game (the monster grinding) with most of the cool parts from the original campaign ("The Journey") ripped out. Its story isn't much on its own, but it's intriguing as a tie-in to the original.

I could also note here that I got Mass Effect at about the same time as Persona 3 FES, and it has hardly been touched. Technologically, it is vastly superior to either game, but so far it has not left me too thrilled.

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Comments:
You're really making me want to try Persona 3. Even despite my resistance to most jrpgs.

Can't say I thought too highly of Mass Effect either. It's a game without personality with as many cliches as they could cram in. The combat was also disappointing as even Kotor had more strategic combat than it.

If you're looking for another rpg I'd recommend the Witcher if you haven't got around to that yet. Fallout was decent but suffers from too many repetitive "dungeons". Really wished they would have just cut the content in half and polished that more since you can reach the level cap doing less than half of it. Unfortunately both those games are crash prone (although Fallout moreso by far, the ending sequence probably crashed 10 times in half an hour).
 
I would definitely second The Witcher, and I didn't have any crashes with it (but I use Windows XP, and I think Vista had problems).

I enjoyed The Witcher despite the incredible load times when entering even an empty one-room shack. But that's apparently been fixed in the Extended Edition (which was nicely free to owners of the original). I still mean to get back to that sometime, since I never finished it (as usual).
 
The Witcher is on my list. After:

Persona 3 FES - The Answer (expansion)

Wizardry 8 ( I told myself I'm buying no new RPGs until I finish both Persona 3 and Wiz 8)

Kivi's Underworld (well, I don't need to finish it, just get a bit further)

Persona 4

Fallout 3

I think The Witcher (Enhanced Edition) is right after Fallout 3.

Then I've got that awesomest RPG EVAR that I want to finish somewhere in there.

I is one BUSY gamer!
 
You forgot about the abundance of naked fairies running around in Wiz8. There is also a major umm controversial bit you haven't gotten to yet.

I'm going to hold out on The Witcher until it comes out on the PS3.
 
Wow, a great matchup of old-scool classic vs. modern anime, as much as such a thing can exist :) Very amusing categories. The "Controversial Material" one in particular is really making me want to play P3.

For me personally, the debate really boils down to the "Tedious Monster Grinding" category, which for me was a big source of annoyance, even anger sometimes, with W8. Plus over the years I've developed an allergic reaction to the "monsters level up along with you so why level up in the first place!" thing (though I'm aware that W8 is not as big an offender in this as say Oblivion was).

However, personally I would have also also added in one more category, "Cool Location Exploration Bliss" in which the clear winner (from what I've heard about P3) would have been W8. There's just something about diving into a mysterious dungeon/temple/castle/etc and chipping and chipping away at it, until you've got the entire map of it drawn out in front of you and you know that sucker inside and out, that will never, ever get old. That is the one factor on which I can say I totally loved W8.
 
@Baff

Persona 3 has Mara. YouTube it where you won't get fired for looking at a multi-tentacled set of male genitalia riding in a cart.
 
Harry, I completely agree about the "Tedious Monster Grinding," but not about letting monsters level up with the character. Not always, anyway. I'm really bad at 'real-time' combat, but with both Morrowind and Oblivion, I could play the game well enough at low levels and have fun exploring everywhere. True, I had to be cautious about leveling up, but that was a small price to pay.

I also agree with "Cool Exploration Location Bliss." Exploration and discovery are biggies for me, when it comes to RPGs. Having to fight every two steps, though, kind of spoils the experience, especially when the combat lasts forever. Again, the Elder Scrolls games kept that within bounds, I thought.

I played them with a bow and a 100 in sneaking, so I could explore to my heart's content, one-shooting any foe. As I say, I had to keep my level down, and I probably missed a lot, but I rarely finish RPGs anyway. And I'm just really bad at any other combat.
 
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