Sunday, January 25, 2009
The Former Day Job's Woes Become Public
I can't say I'm happy about this hitting a major game news site like this. It's a suck. But I guess the cat's out of the bag now.
Now my semi-cryptic announcement of my departure (again) from the mainstream games biz might make a little bit more sense. And no - I'm not mentioned in the suit. I pretty much left in the nick of time. I have a lot of friends who were not so lucky.
It's easy to point fingers at potential villains in this scenario. But it's never as simple as that. For all the talk of how the games biz is "recession proof," when your publishers won't pay their bills (and... uh... disappear overnight), and the banks aren't making any loans to cover the interruptions and delays in cashflow, you are screwed. Crap flows downhill.
This is a suck for all involved.
Labels: Biz
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I'm glad that you have a fairly balanced perspective on this. It's too easy to point fingers at the studio and cry "foul!".
Well, 2008 was a tremendous year for turning what would have been questionable business decisions during good times and turning them into chain reactions of disaster. I don't think those guys set out to hurt anybody - I think they really did intend to make the company a great place for employees. I felt I was generally treated fairly there, though the overtime extremes combined with bouncing & late paychecks drove my stress level to new peaks. But then, I never participated in the 401k program, as they didn't provide any matching...
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