Friday, April 25, 2008
Narrative of the Moment
Corvus Elrod begins his "Narrative of the Moment" series on a new game today. This time, it's another of my all-time favorites, "X-Com: UFO Defense" (AKA UFO: Enemy Unknown in Europe). His contention is that the game compelled him not because of the strategy, but because of the narrative:
"What about this game provided such a compelling video game experience? So compelling that people playing it for the first time today still heap praise upon it? So compelling that it has been ranked as the #1 game of all time, beating out such such notable titles as Starcraft, Civilization IV and Fallout? So compelling that I, fifteen years after playing it for the first time, still have difficulty maintaining my objectivity when discussing its successes and failings?You can check out the first part of the series here:
"I believe, unsurprisingly I’m sure, that the answer is Story. While not typically approached as a storytelling game, I believe X-COM is exemplary in its creation of story and will spend several posts examining how assembles all of its narrative components into a super satisfactory whole."
Narrative of the Moment Introduction: X-Com at Man Bytes Blog
And if you haven't read it all, be sure and read his previous Narrative of the Moment series on Ultima Underworld.
(Vaguely) related belaboring of blunted points:
* Game Moment #3: X-Com
* Guest Article - UFO: Extraterrestrials Do Over
* Quick Strategy Games
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Labels: retro, strategy games
