Sunday, December 23, 2007
Scorpia: Indie Games More Fun Than Mainstream?
Scorpia on the RPGs she played this year:
'As it was, I got more pleasure out of the three indies (indie games): Fate, Geneforge 4 and Eschalon: Book I. Pondering this, it seems that each year, I’m drifting farther away from the more `mainstream' games...You know, I'm tempted to invite her to complete her journey to the dark side. But the gal's been playing and reviewing these games since there was practically nothing BUT what we'd call "indie" developers out there.
"This doesn’t make for a promising outlook on the future. At least not so far as `A Titles' are concerned. That’s so depressing. Wow, do I miss the good old days of looking forward to the next Ultima, Might & Magic or Wizardry."
My feeling on "drifting" from the mainstream is this: Bull-honkey. The RPG fans of yesteryear were NEVER mainstream. It's just that the graphics and interfaces were so bad back then that only niche fans would suffer through them. And so the game biz addressed that niche.
Times change, and I don't know that the niche has disappeared. But the games biz is not longer interested in satisfying their wants. Besides, most of them are happy enough playing World of Warcraft and Oblivion, maybe.
But for those that aren't --- I believe that's the niche where indie RPGs can thrive.
Scorpia on "Looking Back On 2007"
(Vaguely) related ranting and rolling:
* Interview With Scorpia
* What Were the Best Indie RPGs of 2007
* Initial Scouting Report - Eschalon: Book 1
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Labels: Indie Evangelism, Roleplaying Games
