Friday, September 21, 2007
How It Was:The Map of Zork I
A friend just sent this to me:
Detailed Map of Zork I, as Drawn By a Player
Okay, drawing the maps out by hand, I confess, wasn't my favorite activity back in the day. And I'm apparently not alone in this. But seeing a game so lovingly mapped out by a player like this - it brings a tear to my eye. It looks a lot better than my own Zork maps, which resembled a abstract Tinkertoy statue after getting attacked by an angry moose.
Go through walkthrough pages or fan art and see what kind of amazing things players will do for games they love. But this isn't a new phenomenon. Folks have been doing stuff like that since long before they had the Internet to share it with others.
Labels: Adventure Games, retro
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It's entirely possible - the memory is dim... :)
But I understand that all three Zorks were originally one game - they split them apart to get them to fit on "Microcomputers" rather than a mainframe.
So... could be...
But I understand that all three Zorks were originally one game - they split them apart to get them to fit on "Microcomputers" rather than a mainframe.
So... could be...
The explanation for the "missing parts" is quite simple:
This isn't a map for Zork I - it's a map of Zork's predecessor "Dungeon".
Look here for other scans:
http://www.cs.uwo.ca/Infocom/Maps/dungeon.html
The "center part" is actually the cover of the magazine these maps were published first - a quarter of a century ago ;-)
take care
This isn't a map for Zork I - it's a map of Zork's predecessor "Dungeon".
Look here for other scans:
http://www.cs.uwo.ca/Infocom/Maps/dungeon.html
The "center part" is actually the cover of the magazine these maps were published first - a quarter of a century ago ;-)
take care
Wow. The voices in my head just said, "Your skill in Adventure Game Lore has increased by +1!"
That's better than what they usually say to me... ;)
Thanks for the heads-up, Calibrator!
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That's better than what they usually say to me... ;)
Thanks for the heads-up, Calibrator!
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