Tales of the Rampant Coyote
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Thursday, May 10, 2007
 
Square's New Action-Oriented Turn-Based RPG?
Turn-based AND Action-Oriented combat in Square Enix's upcoming RPG, "The Last Remnant"?

I guess it's possible. I mean, in the older Final Fantasy games you often had little action sequences to perform when making your attack to get a super-powered-up attack.

And I hated it. It's not exactly a chocolate-and-peanut-butter combination.

Anyway, even more interesting is that they are using an off-the-shelf game engine (Unreal 3), which is of course going to be modded up into an RPG engine that will no doubt look absolutely jaw-droppingly spectacular. What's more interesting, too, is the effort they are putting into it up-front to make it more Westernized for US and European audiences.

Well, color me interested either way...

Update: A first look is available at Games Radar. A quote from the preview: "Rather than turn-based menu fighting during the battle scenes, it seems that once your decisions are set the tide of the battle is based on button combinations you press in time - and when you get it right, a message like "perfect" will appear on the screen." Doesn't sound like chocolate and peanut butter here.



(Vaguely) related musings of a wannabe spikey-haired hero:
* Why Was Final Fantasy 7 So Successful?
* Action vs. Turn-Based RPGs: Evolution, Trend, Or Catering To The Lowest Common Denominator?
* Interview with Amanda Fitch, Indie RPG Developer
* Ultimate Utopia XXIII


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